About the job

SummaryBy Outscal

Azra Games seeks a Sr. Level Designer with 6+ years of experience in 3D real-time game level design. Must have a strong portfolio showcasing single-player mission design and geo construction, with a deep understanding of level geometry, gameplay systems, player psychology, and mission logic.

Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, Legions & Legends, will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt & transform game development.

Responsibilities:

  • Create levels that highlight and evolve the game's systems and mechanics, and mesh well with the flavor of the game's universe. Define new taxonomies, and metrics, and develop expert techniques.
  • Evaluation and iteration of map flows to ensure the best possible gameplay experience
  • Develop 3D environments to creatively challenge our players' gameplay actions and abilities.
  • Work with all disciplines and contribute to topics at the project level. While everyone has an area of focus, building a great game and a great development experience is everyone's responsibility.

Requirements

  • Minimum six years of experience designing 3D real-time video game levels and building the geo for them.
  • An online portfolio (time-indexes with links to publicly available videos are also acceptable) showing shipped 3D real-time video game levels that you personally designed and built.
  • Regardless of genre, your portfolio must reflect substantial hands-on experience in single-player mission design and geo construction, be it blockouts or full end-to-end level design and construction. (Multiplayer level design experience will be viewed as a supplemental showcase of your range and variety of skills but is not necessary.)
  • You are well versed in concepts such as control of pacing and composition, sequencing of events through a practical implementation perspective, experience with complex objective logic, and how the construction of geometry relates to all those concepts.
  • You can explain your design process in depth, demonstrating your understanding of the way level geometry, gameplay systems, player psychology, and mission logic mesh to create fun player experiences.
  • Ideally based locally to the Sacramento area. We are open to Hybrid and Remote candidates with the expectation of coming to the office based on needs. Cadence will be agreed upon with the Hiring Manager.

The perks of working at Azra:

  • Competitive salary & equity
  • Platinum healthcare plan for you and your family 💯 paid for by Azra Games. Including health, vision, and dental!
  • Parental leave
  • Unlimited paid time off
  • Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.
  • Occasional catered lunches and dinners
  • Office social events including happy hours, parties, and community service projects.
  • A generous technology budget to provide the best gear you need to be your most productive and happy self.
  • A packed snack room and loaded fridge
  • Dedicated Game Room for "Market Research" 😏
  • An authentic office environment where you get to be YOU

Azra Games is an equal opportunity employer and considers qualified applicants for employment without regard to race, color, religion, sex, national origin, sexual orientation, gender identity, disability, or other applicable legally protected characteristics. Azra Games is an inclusive workplace where everyone is welcome and employee differences are celebrated.

Base Salary Range: $90,130 - $137,901. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.

$90.1K - $137.9K/yr (Outscal est.)
$114.0K/yr avg.
Austin, Texas, United States

About The Company

Founded by the developers of Star Wars: Galaxy of Heroes and entertaining the world with unforgettable RPGs

Texas, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

Texas, United States (Hybrid)

California, United States (Hybrid)

Texas, United States (Hybrid)

California, United States (Hybrid)

Texas, United States (Hybrid)

Texas, United States (Hybrid)

Texas, United States (On-Site)

View All Jobs

Similar Jobs

Similar Skill Jobs

InMobiInMobi - Account Manager - Microsoft Advertising

Gauteng, South Africa (On-Site)

Xogar Games - Unreal Developer - Contractual Role

Karnataka, India (On-Site)

trailerpark - PRINT PRODUCER - APAC

Maharashtra, India (On-Site)

IBM - UX Designer

Karnataka, India (On-Site)

Quartrdesign.com - Senior Graphic Designer

Tamil Nadu, India (On-Site)

OpenObserve - Technical Writer

India (Remote)

UST - System Engineer

Karnataka, India (Hybrid)

Electronic Arts - Visual Effects Co-Op

British Columbia, Canada (On-Site)

Jobs in Austin, Texas, United States

Electronic Arts - Mocap Operator

California, United States (On-Site)

Electronic Arts - Content Programmer Intern

California, United States (On-Site)

Electronic Arts - Experience Designer (College Football)

Florida, United States (On-Site)

Electronic Arts - Product Management Intern, Self-Service

Texas, United States (Hybrid)

Electronic Arts - Software Engineer Intern (Summer 2025)

California, United States (On-Site)

Electronic Arts - Data Analyst Intern - SUMMER 2025 (3-months)

Texas, United States (On-Site)

Game Design Jobs

Oxide Games - Creative Director

Maryland, United States (Hybrid)

Game District - Game Designer

Punjab, Pakistan (On-Site)

Playground Games - Graduate Level Designer - Contract

England, United Kingdom (Hybrid)

IO Interactive - Technical Designer

England, United Kingdom (Hybrid)

IO Interactive - Technical Designer

Skåne County, Sweden (Hybrid)

IO Interactive - Technical Designer

İstanbul, Türkiye (Hybrid)

IO Interactive - Technical Designer

Catalonia, Spain (Hybrid)

Fatshark AB - Game Designer

Stockholm County, Sweden (On-Site)

Lakshya Digital - Combat Designer Freelance

Ontario, Canada (Remote)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug