Senior Network programmer (C++)

1 Month ago • 4-8 Years • Network Engineering • Undisclosed

About the job

Job Description

Ubisoft seeks a Senior Network Programmer (C++) to design, implement, and maintain network systems for their multiplayer game. This role involves collaborating with engineers to integrate network functionality into the game engine, optimizing performance for low latency and high reliability, and troubleshooting network issues. Close collaboration with gameplay and backend teams is crucial for seamless integration. Responsibilities include keeping up-to-date with network technologies and best practices, and applying networking principles to AAA multiplayer games. The ideal candidate possesses high-performance programming, multithreading, and memory management expertise, as well as a solid understanding of network protocols and data synchronization.
Must have:
  • Design & implement network systems
  • Optimize network performance
  • Troubleshoot network issues
  • Collaborate with engineering teams
  • Experience in AAA multiplayer games
  • C++ programming expertise

Company Description

Join us as a network programmer on a multiplayer game that promises to deliver an immersive experience. You'll play a central role in the implementation of a multiplayer game's replication ecosystem and its application to various aspects of the game.  You'll be involved in implementing the various network systems needed to achieve the project's ambitions.  You'll be supported by a fantastic team and Ubisoft's amazing community of network programmers. 

Job Description

Main responsibilities: 

  • Design, implement and maintain network systems for multiplayer games. 
  • Collaborate with other engineers to integrate network functionality into the game engine. 
  • Optimize network performance to ensure low latency, low bandwidth and high reliability. 
  • Troubleshoot and resolve network-related issues during development and post-launch. 
  • Work closely with gameplay and backend teams to ensure seamless integration of network features. 
  • Keep abreast of the latest network technologies and best practices. 

 

Qualifications

  • Significant experience in applying networking principles in one or more AAA multiplayer games.  
  • Experience in high-performance programming, multithreading and memory management. 
  • Expert knowledge of low-level network concepts and high-level multiplayer game systems.  
  • Solid understanding of network protocols, data transmission and synchronization techniques. 
  • Experience in designing large-scale system architectures. 
  • Ability to design and implement scalable multiplayer architectures. 
  • Excellent collaboration skills. 

Additional Information

What to send us

  • Your CV highlighting your education, experience, skills and games delivered
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About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

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Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

Bordeaux, Nouvelle-Aquitaine, France (Hybrid)

Saint-Mandé, Île-de-France, France (On-Site)

Montreal, Quebec, Canada (On-Site)

Montreal, Quebec, Canada (On-Site)

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