Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.
We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.
What you will do:
Establish visual design principles, processes and standards to ensure we build engaging game feature experiences that exceed the expectations of our players
Advocate and be responsible for user experience, product consistency, and design excellence across the product
Apply your UI design skills in composition, grids, colour theory and typography to our interactive experiences in-game
Apply your interaction/motion design skills to create interactive experiences that surprise and delight our players
You will create pixel-accurate screen mocks based on feature requirements
You will create interactive/motion design prototypes
You will partner with the UX and game design teams to develop new features from concept to completion
Collaborate with our technical teams to ensure that design solutions are practical to build from an engineering and scope perspective
You will guide meetings with design and product leadership to guide progress against goals and establish clear next steps
Qualifications
8+ years of experience in a Visual Design/Interaction Design role
Capabilities in Visual and Interaction Design (For Console, PC)
A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution (please include your portfolio link on your resume)
Proficiency with Figma and the Adobe Suite
Bachelor’s degree or equivalent experience in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related area
You will report to the Director of Experience Design
Bonus
*Familiarity with 3D software packages
Familiarity working in a game engine
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria): º $107,600 - $147,100 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.