Senior Audio Engineer

1 Month ago • 5 Years + • Sound Design • Undisclosed

About the job

Job Description

As a Senior Audio Engineer at Radical Forge, you will architect and implement audio systems and features in a new engine. You'll refine these systems throughout development, collaborating with sound designers, artists, and other engineers. Your responsibilities include coding to performance and memory specifications, and working on multi-threaded programming across platforms (Windows, PS4, Xbox One). This is a fully remote, 12-month contract role with potential for extension. Experience with Wwise audio middleware and strong C++ skills are essential.
Must have:
  • Wwise audio middleware
  • 5+ years software development
  • C++ programming
  • System design & architecture
  • Multi-threaded programming
  • Multiple platform experience

Our Mission

Radical Forge is a Middlesbrough, UK-based developer that has provided co-development services on a range of AAA and indie titles. In 2021, the company created its first original IP, 'Brightpaw', which Rogue Games published on PC, Nintendo Switch, Xbox One/Series S/X, Google, and iOS. The studio is currently working on the much-anticipated silly, physics-based, sandbox farming game, 'Southfield'.

Since its beginnings in 2017, the company has grown to over 60 incredibly talented, collaborative, and creative individuals. We are the sum of our skills, passion, and, most of all, our people. We firmly believe that treating individuals with genuine respect, understanding, and kindness creates a welcoming culture that allows creativity to thrive and for individuals to join together to create games they are genuinely proud of.

Your Mission

  • Architect and implement audio systems and features from the ground up in our new engine
  • Refine systems throughout the development cycle of the project
  • Collaborate with sound designers, artists, designers and other engineers for feature development
  • Code to clearly defined performance and memory usage specs

Ideal Applicant

  • Familiarity with Wwise audio middleware
  • 5+ years of software development experience
  • Robust programming skills/experience in C++
  • Solid architecture, system design, and analytical skills
  • Self-motivated and energetic team player with a strong work ethic and cooperative attitude
  • Experience with multi-threaded programming
  • Excellent math skills
  • Strong communication skills
  • Ability to write clear, maintainable, portable code
  • Strong debugging skills
  • Experience developing for multiple platforms (Windows, PS4, Xbox One)


This role is fully remote.

The role will initially be a 12 month contract with the potential to extend after this.


Interested in the job but don't feel you match the criteria? If you feel passionate about this role or joining the Radical Forge team we would still like to hear from you! We value our company culture, and we’re always looking for creative individuals from a variety of backgrounds to join our team!


 

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About The Company

A northern game studio founded in 2017 by Technical Artist Bruce Slater and Unity Engineer Freddie Babord.

Radical Forge was set up to be a safe haven for game developers to grow creatively, be treated with respect, and have transparency in leadership. Our studio values are why we’ve been able to grow the studio to over 70 employees who work in our Middlesbrough office and remotely.

We work to a AAA standard and have worked for hire on some of the most well-known games in the world such as Sea of Thieves, Minecraft Dungeons, Zombie Army 4, and Rust: Console Edition.

We’re not only a co-development studio, we also create our own original IPs. In 2020, we released the cat detective puzzle game Bright Paw, which was published by Rogue Games.

We’re now working on our largest project to date, our own unannounced IP which has been funded by the Private Division Development Fund.

Middlesbrough, England, United Kingdom (Remote)

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