Principal VFX Artist

4 Months ago • All levels

About the job

SummaryBy Outscal

Principal VFX Artist with strong Houdini/Embergen skills, Unreal Engine, Niagara and Shader creation experience for a new AAA game.

About the job

Fully Remote, UK

Spliced Inc.

AAA

“Let’s redefine what a game is and how we interact with them. We want to make games that everyone wants to play and invite the whole world into ours.

Together we’ll discover connection and innovation you’ve never experienced before and an amazing world you’ll never leave behind”.

We are Spliced Inc. and we’re looking for a Principal VFX Artist.

The Role

One of the amazing things about this opportunity is the chance to get in at a relatively early stage on a new AAA title. As there is a lot of scope for the game, world and team to grow further, you can use your unique skill set and abilities to have a meaningful influence on the evolving look and feel of the game.

You will play a critical role within the VFX team, charged with using tools such as Niagara and Embergen to build VFX that will draw players into our world, and convey gameplay elements that help redefine what a game is and how players interact with it.

Key Responsibilities

  • Collaborate with the Art and VFX teams to create VFX that shows the game world at its best.
  • Collaborate with the Design team to create VFX that attract and immerse the player, while clearly conveying mechanical, story and other information.
  • Collaborate with Rendering and Tools teams to create highly performant VFX and efficient VFX workflows.
  • Communicate, collaborate, and coordinate with other members of the art team using Miro, Slack, Jira and video calls.
  • Collaborate with other departments to ensure that any bugs or issues that require addressing are communicated effectively.


Basic Qualifications:

  • A portfolio of work you’re proud of!
  • Passionate about creating games and delivering the highest quality VFX.
  • Experience with Houdini/Embergen or equivalent.
  • Strong interpersonal skills: the abilities to communicate positively and effectively.
  • Proficiency in shader creation.


Preferred Qualifications:

  • Shipped AAA game experience.
  • Knowledge of current AAA generation games and VFX.
  • Experience using Unreal Engine and advanced knowledge of Niagara.
  • Experience with programming/Blueprints.
  • Familiarity with other disciplines (Animation, Modelling, Lighting etc).


Why Spliced Inc?

We’re drawn to passion. We’re intrigued by who you are, not just what you do. We want you to feel at home and be excited to create the most career defining work of your life.

Here at Spliced Inc, we care about all of this, and more.

Our benefits package is well thought out and you can expect to be rewarded and recognised for your hard work with components that include sign on bonus, stock (RSU’s), a well-being allowance, and generous pension and healthcare benefits to name but a few.

As a Netease Games studio, we are committed to fostering an inclusive and welcoming environment for everyone and encourage applications from all races, religions, beliefs, ages, sexual orientations, and gender identities. We believe that genuinely diverse teams working in supportive and safe atmospheres, can create magic that touches the hearts and souls of all.

About The Company

We are building the future and want to build it with you. We are a friendly, open, honest team from a wide variety of backgrounds and experiences who are collaborating to take the next step forward in entertainment.


Making full use of the advantages of the modern workplace, we have a remote first approach, while also offering hybrid and office based working in the UK. Our team members are based in the UK, USA, Canada and beyond. Regular in person meetups in the USA and UK ensure that we communicate and synchronize effectively, while our global footprint allows us to recruit accomplished people from all over the world - resulting in a top class team to ensure the best end product.

United Kingdom (Remote)

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