Models Artist

2 Months ago • All levels

About the job

SummaryBy Outscal

Must have:
  • LEGO Modeling
  • Maya & Photoshop
  • Game Engine
  • Quality Visuals
Good to have:
  • LEGO Themes
  • Unreal or Unity
  • Decal Creation
  • Brick Building
Perks:
  • Hybrid Working
  • Career Growth
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Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

TT Games was acquired by Warner Bros. in 2007 and went on to develop the hit LEGO games franchise. The company is proud to continue its mission to be the leading publisher of interactive entertainment for young gamers and their families.

 

Your New Role…

As a Models Artist working within the Art Department, you will be working alongside an enthusiastic team of artists helping to drive and deliver the next generation of AAA games created at TT.

As part of the LEGO Models Team, the successful candidate will enjoy working alongside LEGO Designers and Models Artists, with a focus on delivering a range of quality LEGO assets.  Ranging from single items to larger more complex models including brick-built vehicles and environment art.

Being a creative person with a keen eye on quality visuals is a must, as you will be working directly on publishable materials.

Your Role Accountabilities…

  • Creation and In-game setup of LEGO models using PBR workflow.

  • Setup/Rigging of LEGO models and vehicles to fit game engine requirements.

  • The design and creation of decals/printed elements.

  • Setup of high detail models and vehicles for use in cut-scenes.

  • Optimization of models and vehicles to work across multiple platforms.

  • Updates and maintenance of the TT LEGO Brick Libraries.

  • Creation of approval materials for submission to The LEGO Group and any additional stake holders.

  • Undertake relevant on-the-job training to keep up to date with industry advancements and technologies.

  • Assist with tools training as directed by Lead LEGO Model Artist.

Qualifications & Experience…

  • Demonstrable portfolio

  • Good communication and organization skills.

  • Proficiency in Maya & Photoshop and/or Illustrator.

  • Flexible approach with the ability to adapt with change.

  • Ability to deliver quality work to scheduled deadlines.

Bonus Points:

  • Knowledge of LEGO themes, elements, connections and building techniques.

  • Experience with game engine(s) such as Unreal or Unity.

Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

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About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

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Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

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Île-de-France, France (On-Site)

England, United Kingdom (Hybrid)

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