Marketing Cinematic Animator

2 Months ago • 3 Years + • Game Story Writing/Narrative Design • Marketing

Job Summary

Job Description

Techland seeks a Marketing Cinematic Animator to create high-quality animations for trailers, screenshots, and promotional content. Responsibilities include animating characters and objects, utilizing motion capture data, implementing animations in the game engine, setting up complex scenes, ensuring animation quality and consistency, optimizing animations for smooth performance, participating in reviews, and keeping up with animation trends. Collaboration with video editors and the marketing team is crucial for conceptualizing and executing impactful cinematic scenes. The role demands strong storytelling skills and a keen eye for detail, timing, and movement.
Must have:
  • 3+ years cinematic animation experience
  • Proficient in Autodesk MotionBuilder
  • Strong storytelling and composition skills
  • High-quality animation and detail
  • Collaboration and communication skills
Good to have:
  • Game engine experience (Unreal Engine, Unity)
  • Experience with stylized animation
Perks:
  • Private medical care
  • Life insurance
  • Flexible working hours
  • Development budget
  • Training opportunities
  • State-of-the-art offices
  • Gym access (Wrocław)
  • Free car park (Wrocław/Warsaw)

Job Details

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 550 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

We’re fueled by the support of our global community built on the foundation of successful AAA franchises such as Call of Juarez, Dead Island, or Dying Light. The gamers' trust in our games has resulted in our newest project, Dying Light 2 Stay Human, selling more than 5 million copies across all platforms within the first month after release. 

On top of continuously growing the world of Dying Light through a robust post-launch support plan for Dying Light 2 Stay Human, we're also working on an unannounced AAA Open World Action RPG set in a brand new fantasy universe; our biggest project to date. 

Techland's mission strictly determines every aspect of our work: we want to create unforgettable experiences.

Job Description

We are looking for a talented Marketing Cinematic Animator to join our team. This role involves creating high-quality animations for trailers, screenshots and other promotional content. You will work closely with our video editors, screenshot artists, cinematic animators and other members of the marketing team to bring our cinematic visions to life, ensuring that our trailers and promotional materials are engaging, visually stunning, and aligned with our brand's storytelling goals.

Your daily tasks:

  • Animate characters and objects for cinematic trailers and marketing materials.

  • Utilize and refine motion capture data to enhance the realism and fluidity of character movements. Implementation of animations in the game.

  • Set up and animate complex scenes, including camera movements, props and character interactions to create dynamic and compelling visual narratives.

  • Ensure all animations meet the highest quality standards and are consistent with the creative direction and tone of the project.

  • Optimize animations from various places, ensuring that they run smoothly and effectively in our game engine.

  • Actively participate in review sessions, take feedback from the team, and make necessary adjustments to animations.

  • Keep up with the latest trends and techniques in animation, particularly in the context of marketing and cinematic production.

  • Work closely with video editors and the marketing team to conceptualize, storyboard, and execute high-impact cinematic scenes.

Qualifications

  • 3+ years of experience as a cinematic animator, preferably within a marketing or game development environment.

  • Very good practical knowledge of the Autodesk MotionBuilder program (motion capture editing and keyframe).

  • Experience with cinematic storytelling, camera work, and scene composition. Knowledge of game engines (e.g., Unreal Engine, Unity) is a plus.

  • A strong eye for detail, timing, and movement, with the ability to create animations that convey emotion and narrative effectively.

  • Ability to troubleshoot and solve creative and technical challenges as they arise during the animation process.

  • Ability to adapt to different visual styles and work on a variety of projects, from realistic to stylized animations.

  • Experience working in a fast-paced environment, with a focus on meeting tight deadlines while maintaining a positive and collaborative attitude.

  • A strong portfolio showcasing your experience in cinematic animation, particularly in trailers or marketing content.

  • Good level of English

Additional Information

What we can offer:

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.

  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.

  • A constant stream of company newsletters, PR & project updates so you will always be in the know.

  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.

  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

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About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

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