Lead VFX Artist - CA Sofia

3 Hours ago • 5 Years +

About the job

SummaryBy Outscal

We are seeking a talented Lead VFX Artist to join our team and inspire creative vision in the Total War franchise. You will lead a team of VFX artists, create world-class content, and work closely with art directors and other teams to deliver stunning visual effects for our games. 5+ years of experience in game development and a strong portfolio are essential.

Description

Position at Creative Assembly

We have a fantastic opportunity for an experienced and ambitious VFX artist to join us and work on exciting new projects in our Total war franchise. This role is based at our studio in Sofia, Bulgaria. 

We are looking for a talented Lead VFX Artist to join our team and inspire the creative vision and world class results of VFX in Total War. You will be working on new projects with your highly skilled VFX artists in the mature and experienced Total War team. You will have the opportunity for personal and professional development alongside some of the best creatives in the industry with a huge impact on the game experience and visual spectacle across many titles.  

 
 
Key Responsibilities:
  • Work with Art directors across different projects to define the art style for VFX.
  • Create world class VFX content for previsualisation, benchmarks, and visual development.
  • Ensure the VFX team are empowered to create rich and varied effects and reach benchmark quality, with strong leadership and regular feedback.
  • Lead the VFX and lighting artists, and develop the team with training, mentorship and career development.  
  • Collaborate on hiring plan, handle recruitment and onboarding of new hires.
  • Work with the production team to plan the VFX content and deliver VFX work on schedule and to the highest standards.
  • Maintain team health and wellbeing, while motivating the team to be productive and proactive.
  • Set art standards in conjunction with the technical teams to ensure the VFX are performant and consistent across all projects.
  • Research emerging visual effects technology, plan roadmap of technical improvements to keep competitive with industry trends.
  • Work closely with design, animation, and other teams to ensure VFX is fully integrated in the game experience.
  • Work with graphics, tools and other teams to build and maintain an efficient VFX and lighting pipeline.
  • Collaborate across the franchise to seek out opportunities to enrich the game further with VFX of various types and lighting effects.
  • Work with external contractors to provide required resource for the products we are creating.
Knowledge, Skill and Experience 

 
Essential
  • 5+ years’ experience of working in game development. 3+ shipped titles.
  • Extensive experience of real-time VFX authoring tools.
  • Expert knowledge of one or more 3d packages.
  • Strong knowledge of photoshop, substance, and other 2d editing or texturing software.
  • Ability to create animated textures, simulations, and associated related 2d content.
  • Ability to create meshes, shaders and materials, and associated content for mesh based VFX.
  • Basic animation understanding and skills to implement this in VFX for timing.
  • Experience in lighting and image processing.
  • Understanding of colour theory, visual design, and composition.
  • Proactive, results-oriented, practical approach, with excellent time management skills.
  • Understanding of VFX performance and experience planning and optimising for various platforms.
  • Excellent interpersonal and leadership skills.
  • Excellent proactive problem-solving skills.
  • Strong awareness of industry technology trends
  • Love of games!
 
Desirable
  • Experience of leading a team.
  • Experience on AAA titles.
  • Unreal/Unity or other commercial engine experience.
  • Experience working with contractors or outsourcers
  • Experience developing FX for strategy games.
  • Technical understanding of rendering, lighting and physics.
  • Experience profiling and optimising games.
  • Art or games degree.
  • Knowledge of Houdini, Embergen, Pflow, thinking particles, tyflow, fumefx, phoenixfd or any offline rendering FX related tools or workflows.
  • Knowledge of destruction simulations.
  • Skills in HLSL or other shader languages.

Note: Applications for this role must include a portfolio/showreel (or link to a portfolio/showreel). Applications that do not have this information will not be considered.

About Creative Assembly
Creative Assembly crafts deep and detailed games that last, entertaining millions of players across the globe for decades.

We are all game makers and we care deeply about the experiences we create. We empower our teams to make significant contributions to our games, supported by skills development and growth opportunities.


We are located in Horsham, UK in Newcastle, UK and Sofia, Bulgaria.

We offer many benefits to support you and your family including:
  • Additional medical and dental health insurance for you, your partner and kids, life insurance, and free health care screening
  • Additional holiday allowance plus full studio closure over the Christmas and New Year period, as all Bulgarian Bank holidays
  • Annual discretionary studio bonus
  • Defined career development pathways and personalised training support including; SEGA Dev Day, internal masterclasses, prestigious creative workshops, on-site training with renowned specialists and global conference attendance
  • Wellbeing support with an employee assistance programme
  • Free games and merchandise plus access to our extensive games library
  • Free breakfast every day - toast, cereals, yoghurts, fresh fruit, soft drinks and more in our fully stocked kitchen
  • Office massages
  • Studio parties for you and your family; such as our Summer and Christmas parties, Children’s day party, wrap parties for game releases
Our studio sites have disabled access.
 
We are an equal opportunities employer and encourage applications from suitably qualified and eligible candidates regardless of sex, race, disability, age, sexual orientation, gender reassignment, marriage or civil partnership, pregnancy or maternity, religion or belief.
 

Note to Recruitment Agencies: SEGA Europe Limited and our studios do not accept unsolicited candidate introductions from unauthorised third parties. For the avoidance of doubt, SEGA Europe is not liable for any fees, compensation or any other costs associated with the introduction of a candidate or recruitment services unless and until an agreement has been duly executed. Further details can be found here.

About The Company

SEGA is a game developer and publisher, and one of the most recognizable brands in the video game industry.

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