Lead 3D Character Artist

5 Months ago • 7 Years + • 3D Art • Undisclosed

About the job

Job Description

Lead 3D Character Artist for an upcoming game, 7+ years experience, Unreal Engine 5, highly detailed characters, Maya, ZBrush, Substance Painter.
Must have:
  • 7+ years
  • Unreal Engine
  • Character Assets
  • Maya, ZBrush
Good to have:
  • Houdini, Marvelous
  • Rigging, Animation
  • Character Creators
  • Procedural Systems
Perks:
  • Remote and Hybrid
  • Collaborative Environment

Stardock is seeking an experienced Lead 3D Character Artist to collaborate with our existing team on creating highly detailed and semi stylized characters, animals, creatures and monsters for an upcoming game title. The ideal candidate possesses a lot of collaborative skills, an artistic eye, and is comfortable learning new tech. Experience working with Unreal Engine 5, cloth physics and hair and fur (alpha cards) for games is highly preferred. This is a salaried, full-time position reporting to our Plymouth, Michigan studio. This position is open to remote and hybrid applicants. 

 

Primary Responsibilities Include: 

  • Produce high quality character game assets according to art direction, design specs and technical requirements. 
  • Create highly detailed semi stylized humans, animals, creatures and monsters. 
  • Create consistent, stylized 3D assets using Maya, ZBrush, Substance Painter, and Unreal Engine 5. 
  • Complete 3D art on schedule with project milestones. 
  • Collaborate cross discipline to continually ensure project visuals and improve upon our custom workflows and technology. 
  • Set up quality specs for asset creation and establish art pipelines and documentation in collaboration with the Art Lead, the Lead Animator, and the Art Director. 
  • Mentor entry-level and mid-level Artists when needed. 

 

 

Education and/or Experience Desired: 

  • 7+ Years professional experience making Character assets for games as displayed in a visual portfolio. 
  • Proficient with standard industry tools such as: Maya, Z-Brush, and Substance Painter. 
  • Strong grasp of topology, material properties, color, form, anatomy and motion. 
  • Experience with making assets for character creators and procedural systems. 
  • Well-developed communication, teamwork, and collaboration skills. 
  • Experience working with game engines – Unreal Engine 5 is preferred. 
  • Experience working with Houdini and Marvelous Designer is a plus. 
  • Experience with rigging and animation is preferred. 
View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

HISTORY

Initially a developer for the OS/2 platform, Stardock was founded in 1991 and incorporated in 1993 as “Stardock Systems.” We grew to become a leader in development for Windows® customization software that lets you modify or extend your graphical user interface like Fences® , Start10™, Deskscapes™, among others. A long time lover of games, CEO Brad Wardell also devotes the company’s time to producing PC games in the 4X and RTS genre. Our most noted titles include Galactic Civilizations® (I, II, III), Sins of a Solar Empire® : Rebellion, Ashes of the Singularity™: Escalation, Sorcerer King™, and more.

Headquartered in Plymouth, Michigan, Stardock employees people worldwide and continues to specialize in consumer software development and publishing.

FOR MORE INFORMATION

Visit www.stardock.com and follow @Stardock

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

Plymouth, Michigan, United States (On-Site)

View All Jobs

Get notified when new jobs are added by Stardock

Similar Jobs

Gunzilla - Lead Level Designer

Gunzilla, Ukraine (On-Site)

Remedy Entertainment Plc - Principal Hard Surface Artist

Remedy Entertainment Plc, Finland (On-Site)

Image Infotainment  - 3D Modeler

Image Infotainment , India (On-Site)

Climax Studios - Experienced Character Artist

Climax Studios, United Kingdom (On-Site)

Hyperpixel robotics   - 3D Designer

Hyperpixel robotics , India (On-Site)

WARD FOUR DESIGN - 3D Visualizer

WARD FOUR DESIGN, India (On-Site)

Big Time Studios - Sr 3D Environment Artist

Big Time Studios, Argentina (Remote)

Wirestock - Freelance Illustrator

Wirestock, Brazil (Remote)

Xentrix Studios - Texturing – Junior Artist

Xentrix Studios, India (On-Site)

Romero Games - Senior Props Artist

Romero Games, Ireland (Remote)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Mass Virtual - Technical Level Designer

Mass Virtual, United States (On-Site)

Sledgehammer Games - Expert Head Artist

Sledgehammer Games, Canada (On-Site)

Global Step - Creature Processing Artist – Nighshift

Global Step, Romania (Hybrid)

GIANTS Software - Junior Vehicle Integration Expert (m/f/d)

GIANTS Software, Germany (On-Site)

The Walt Disney Company - Industrial Light & Magic Modeling Artist Intern

The Walt Disney Company, United States (On-Site)

DNEG - Sweatbox TD

DNEG, Canada (On-Site)

Zynga - Senior Concept Artist

Zynga, India (On-Site)

Williams-Sonoma,  Inc  - Sr. 3D Artist

Williams-Sonoma, Inc , India (On-Site)

Ubisoft - Senior 3D Animator

Ubisoft, Bulgaria (On-Site)

Sony Interactive Entertainment - DEVELOPMENT QA ENGINEER

Sony Interactive Entertainment, Japan (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in Plymouth, Michigan, United States

ION - First Line Support Analyst - 7911

ION, United States (On-Site)

Netflix - Manager, UCAN Campaign Planning - Films

Netflix, United States (On-Site)

Fanatics - Data Analyst III

Fanatics, United States (Hybrid)

Meta - Software Engineering Manager, Product

Meta, United States (Remote)

Next Level Business Services - IBM BPM Architect (Full Time)

Next Level Business Services, United States (On-Site)

Paypal - Staff Software Engineer - Web SDK

Paypal, United States (Hybrid)

Sonar Source - Engineering Director

Sonar Source, United States (On-Site)

Epic Games - Animation Lead

Epic Games, United States (On-Site)

Get notifed when new similar jobs are uploaded

3D Art Jobs

Anchor Point Studios - Hard Surface Artist

Anchor Point Studios, Spain (Hybrid)

1013dPrint - 3D Generalist

1013dPrint, India (On-Site)

Big Ant Studios - Senior 3D Environmental Artist

Big Ant Studios, Australia (On-Site)

Employee First - Recruitment & Engagement - 3D Artist

Employee First - Recruitment & Engagement, Australia (On-Site)

Ubisoft - 3D Artist

Ubisoft, India (On-Site)

Techland - UE5 Environment 3D Artist

Techland, Poland (On-Site)

Kaedim - Machine Learning Engineer

Kaedim, Singapore (On-Site)

Zengame Technology - 3D Game Effects Artist

Zengame Technology, China (On-Site)

Get notifed when new similar jobs are uploaded