Event Scripter [Junction]

2 Months ago • All levels • Level Design

Job Summary

Job Description

The Event Scripter - Cinematic at Ubisoft Toronto will integrate scripted events and cinematic scenes into the game engine. Collaborating with animation, programming, sound, level design, and level art teams, responsibilities include understanding game design documents and cinematic intentions, determining the feasibility of scripted events, preparing integration with level designers, integrating animated and interactive objects, testing for conflicts, and conducting R&D on cinematic systems. The ideal candidate possesses experience in visual or node-based scripting, game engine/editors, and ideally has worked in the video game or film industry. Problem-solving skills, excellent communication, and awareness of new industry technologies are crucial.
Must have:
  • Visual or node-based scripting experience
  • Game engine/editor experience
  • Collaboration & communication skills
  • Problem-solving abilities
  • Game design document understanding
Good to have:
  • Experience in programming an asset
  • Experience in video game or film industry
  • Adaptability to proprietary software
  • Knowledge of new industry technologies
Perks:
  • Comprehensive health benefits
  • RRSP matching
  • Industry education support
  • Flexible work days
  • On-site yoga and bootcamp classes
  • Team events (UbiBash, holiday party, BBQ)

Job Details

Job Description

The Event Scripter - Cinematic will integrate the various scripted events and cinematic scenes into the engine throughout the production process and for the entire game in collaboration with the animation, programming, sound, level design and level art groups.  

What you'll do

  • Be aware of the game and level design documents, environments, objectives, atmospheres, story and style to understand the overall game experience; 
  • Work with key cinematic stakeholders to understand the intentions regarding cutscenes and cinematics and the events that do not require a camera;  
  • Determine the feasibility of what is expected in terms of the scripted events; 
  • In collaboration with level designers, prepare the integration of the scripted events by other working units; 
  • Integrate animated, gameplay and interactive objects and scripted cameras; 
  • Test the cinematic scenes and scripted events to ensure that their integration does not conflict with the integration of the other levels;  
  • Carry out all other related tasks. 
  • When needed. R&D cinematic systems in conjunction with tech teams. 

Qualifications

What you bring

  • Experience or knowledge of visual or node-based scripting or related; 
  • Experience in programming an asset; 
  • Experience working in the video games or films industry as a Layout Artist, Technical Artist, Level Designer, or any other similar jobs a plus; 
  • Experience in game engine/editors; 
  • Quick to adapt to company proprietary software; 
  • Problem-solving mindset; 
  • Excellent communication skills. Ability to adapt language to explain technical points efficiently depending on the level of knowledge of your audience; 
  • Well organized; 
  • Aware of new technologies and processes related to the industry. 

What to send our way

  • Your CV highlighting your background and skills

Additional Information

Why Ubisoft Toronto?

Scored by The Economist as the Best City to Live, our studio is located in the trendy Junction Triangle located in West Toronto, close to TTC, the hottest bars and restaurants, and excellent coffee shops. We celebrate successes as a team at our monthly UbiBash events, and invite our families to events throughout the year including our annual Kids Holiday Party and Summer BBQ. We give back to help make our community better through our team volunteer days and fundraising activities. We hold regular game jams to fuel our team’s creativity. Ubisoft Toronto conducts annual performance reviews to help our team develop their careers and grow with our studio, and provides the opportunity for salary increases annually as part of the performance review process. Ubisoft Toronto also offers a comprehensive health benefits package, generous RRSP matching, industry education support, training and career development, flexible days, on-site Yoga and Bootcamp classes, fresh fruit, Life Drawing classes, as well as spontaneous team surprises such as Pi Day, Star Wars Day, and Halloween.

Join Us!

We hunt for talent from across the industry – seasoned experts that know what it takes to ship world-class games and the next generation of game developer all-stars. We value team chemistry and a desire to grow our studio together. If this sounds like your kind of studio, what are you waiting for? Apply to join us now!

Ubisoft Toronto is an equal opportunity employer and welcomes applications from all interested parties. The studio welcomes and encourages applications from people with disabilities. We are committed to providing reasonable accommodation upon request for candidates taking part in the recruitment process. We thank you for your interest, however, only those candidates selected for an interview will be contacted. No agencies please.

Similar Jobs

TiMi Studio Group - Associate Content Director

TiMi Studio Group

(On-Site)
1 Month ago
Sledgehammer Games - Lighting Artist - Sledgehammer Games Toronto

Sledgehammer Games

Toronto, Ontario, Canada (On-Site)
6 Months ago
Activision - Senior Systems Designer

Activision

Guildford, England, United Kingdom (Hybrid)
1 Month ago
Sledgehammer Games - Technical Game Designer

Sledgehammer Games

Toronto, Ontario, Canada (On-Site)
2 Months ago
Rivos - CPU Physical Design - Full Time

Rivos

Hsinchu, Hsinchu City, Taiwan (Hybrid)
4 Months ago
Limit Break - Level Designer (Japan)

Limit Break

Tokyo, Japan (On-Site)
2 Months ago
Stantec - Civil 3D Designer- Non Infra- Water

Stantec

Pune, Maharashtra, India (On-Site)
7 Months ago
Climax Studios - Senior Technical Designer

Climax Studios

Edinburgh, Scotland, United Kingdom (On-Site)
3 Months ago
Gala - Level Designer

Gala

Santiago, Santiago Metropolitan Region, Chile (On-Site)
8 Months ago
The Walt Disney Company - CAD Administrator (2-year contract)

The Walt Disney Company

Hong Kong (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Epic Games - Senior Systems Designer, Progression - Fortnite

Epic Games

Cary, North Carolina, United States (On-Site)
8 Months ago
Climax Studios - Senior/ Lead Gameplay Systems Designer

Climax Studios

Liverpool, England, United Kingdom (On-Site)
4 Months ago
Blizzard Entertainment - Senior Designer, Missions - Unannounced Game

Blizzard Entertainment

Irvine, California, United States (Hybrid)
3 Months ago
Section 9 Interactive - Environment Artist

Section 9 Interactive

Malmö, Skåne County, Sweden (On-Site)
8 Months ago
Dubit - Level Designer

Dubit

(On-Site)
6 Months ago
Keywords Studios (Player Support) - Senior Level Designer at The Multiplayer Group (MPG)

Keywords Studios (Player Support)

United Kingdom (Remote)
2 Months ago
Nagarro - Staff Engineer (Chef System Administrator)

Nagarro

Bengaluru, Karnataka, India (On-Site)
3 Months ago
Google - Silicon RTL Design Lead, Google Cloud

Google

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Epic Games - Level Designer

Epic Games

United States (On-Site)
1 Month ago
PlatinumGames - Level Designer (Environment: Map Design)

PlatinumGames

(Hybrid)
1 Month ago

Get notifed when new similar jobs are uploaded

Jobs in Toronto, Ontario, Canada

Cloud Chamber - Principal Character Technical Animator

Cloud Chamber

Montréal, Québec, Canada (Hybrid)
1 Month ago
Digital Extremes - Senior HRBP

Digital Extremes

London, Ontario, Canada (Hybrid)
2 Months ago
PwC - Mergers and Acquisitions, Manager (Bilingual FR/EN)

PwC

Montreal, Quebec, Canada (On-Site)
4 Months ago
PwC - Forensic Service Director (Bilingual FR/EN)

PwC

Montreal, Quebec, Canada (On-Site)
4 Months ago
Sinch - Senior Technical Writer

Sinch

Victoria, British Columbia, Canada (Hybrid)
3 Months ago
Ubisoft - Développeuse.eur en apprentissage automatique

Ubisoft

Montreal, Quebec, Canada (On-Site)
3 Months ago
Lakshya Digital - UI Programmer - Freelance

Lakshya Digital

Quebec, Canada (Remote)
1 Month ago
Epic Games - Senior Gameplay Animation Programmer, LEGO Fortnite

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Scanline VFX - Responsable Ingénieur logiciel (Maya)/ Lead Software Engineer (Maya)

Scanline VFX

Montreal, Quebec, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded

Level Design Jobs

McDermott International,  - Senior Instrumentation Designer

McDermott International,

Chennai, Tamil Nadu, India (On-Site)
3 Months ago
VECTOR NORTH - [Vector North] Lead Level Designer

VECTOR NORTH

Prague, Prague, Czechia (Hybrid)
3 Months ago
GungHo Online Entertainment America,  Inc  - Level Designer (レベルデザイナー)

GungHo Online Entertainment America, Inc

Tokyo, Japan (On-Site)
7 Months ago
Epic Games - Level Designer

Epic Games

(On-Site)
1 Month ago
Actalent - Entry Level Designer

Actalent

North Wilkesboro, North Carolina, United States (On-Site)
7 Months ago
Ubisoft - Level Designer Assistant - Stage 6 mois (F/H/NB)

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Months ago
Cloud Imperium Games - Gameplay Programmer

Cloud Imperium Games

Frankfurt, Hessen, Germany (On-Site)
2 Months ago
Gunzilla - Lead Level Designer

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
Virtuos - Lead Level Designer

Virtuos

China (On-Site)
2 Months ago
Epic Games - Senior Gameplay Designer, Fortnite

Epic Games

(On-Site)
5 Months ago

Get notifed when new similar jobs are uploaded

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Sofia, Sofia City Province, Bulgaria (On-Site)

Sofia, Sofia City Province, Bulgaria (On-Site)

Montreal, Quebec, Canada (On-Site)

Carentoir, Brittany, France (Hybrid)

Bucharest, Bucharest, Romania (On-Site)

Barcelona, Catalonia, Spain (On-Site)

Da Nang, Vietnam (On-Site)

Malmö, Skåne County, Sweden (Hybrid)

Lyon, Auvergne-Rhône-Alpes, France (On-Site)

Barcelona, Catalonia, Spain (On-Site)

View All Jobs

Get notified when new jobs are added by Ubisoft

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug