Character Artist (キャラクターアーティスト)

6 Months ago • 2 Years + • Game Programmer • $40,000 PA - $60,000 PA

About the job

Job Description

Character artist needed for game development in Tokyo, Japan. Must have 2+ years experience, fluency in Japanese, and expert 3D modeling skills.
Must have:
  • Character design
  • 3D modeling
  • Japanese fluency
  • Portfolio required
Good to have:
  • Action games
  • Substance Painter
  • Unreal 4/5
  • Retouching work
Perks:
  • VISA support
  • Collaborative culture

This position is with SUPERTRICK GAMES, Inc., one of GungHo Group companies, responsible for Let it Die and Deathverse! The position is for employment in Tokyo, Japan, and you need to move to Japan before your first day of work. This position can be a full-time or a contract position.


About SUPERTRICK GAMES, Inc.: 

SUPERTRICK GAMES, Inc. is one of GungHo Group companies located in Tokyo, Japan. Under the slogan "A smile for everyone - delivery joy and wonder", SUPERTRICK GAMES strives to develop and delivers unique and bold creations on a global scale. We are on a constant journey in pursuit of exploring the potential of new and innovative games across generations. Web site: https://supertrickgames.com/en/.


Position Summary:

The position will be creating character and monster models for internally developed games. The position will need to work closely with other members of the team.


Qualifications and desired experience:

  • Must be conversational level in Japanese (both written and verbal)
  • Must have a portfolio
  • 2+ years of character design experience in the same or similar position
  • Expert knowledge of most 3D modeling packages are required
  • Excellent realistic human modeling skills
  • Excellent interpersonal communication skills
  • Bachelor's degree preferred
  • Passion for games! 


Pluses:

  • Experience creating high fidelity action games is a big plus
  • Experience using Substance Painter is a plus
  • Experience doing retouching work for PR and Marketing related assets is also great
  • Professional Unreal 4 or 5 experience



Why you want to work here:

At GungHo Group, we are enthusiastic about creating fun games and we are always looking for talented individuals with whom we can share our passion. We have a highly collaborative, playful, and laid-back culture where everyone wants to work together to get things done. Everyone is a true specialist in his/her/their own field so you will constantly learn new things from your fellow coworkers while sharing your own knowledge with them.


Other: 

  • If you do not have a working authorization in Japan, the company may be able to support a working VISA.
  • Salary range: ¥5,000,000 - ¥7,500,000 JPY per year (DOE).
View Full Job Description
$40.0K - $60.0K/yr (Outscal est.)
$50.0K/yr avg.
Tokyo, Japan

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About The Company

GungHo Online Entertainment America is a multiplatform publisher dedicated to delivering the best titles, content and support for the online gaming community. Established in 2012 and led by former Square Enix and XSEED Games executive Jun Iwasaki, GungHo Online Entertainment America is the US division of GungHo Online Entertainment (GOE), an established Japanese publisher. GungHo Online Entertainment America's content partners include leading developers Grasshopper Manufacture, Game Arts, Acquire, and Gravity, all of which are subsidiaries of GOE. GungHo Online Entertainment America publishes and distributes network-oriented games for console, handheld, mobile, tablet, and MMO-style games for PC. GungHo Online Entertainment America is located in Redondo Beach, CA.

California, United States (Hybrid)

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