About the job

SummaryBy Outscal

Senior Rigging Artist needed for VR games, strong Maya, Motionbuilder, Unreal Engine experience, scripting skills, complex character rigging.

Your mission

We are Vertigo Games, developers and publishers of big hit VR titles like Arizona Sunshine, The 7 th Guest and the highly anticipated Metro Awakening. Our Amsterdam studio is gearing up to start development for a big IP project and we are looking to recruit a Senior Rigging Artist who can aid us in our mission.

Are you looking for a studio that celebrates creativity and sets the bar in immersive entertainment? Then we should meet!

KEY RESPONSIBILITIES

  • Rig complex creatures, humanoid characters and a range of intricate items such as props, mechanical and vehicle rigs, including realistic and stylized designs for virtual reality games.
  • Utilize and create scripts and tools to streamline and optimize the rigging and animation workflow.
  • Expand upon the current rigging and animation tools with new features and modules.
  • Create hand poses and finger animations for natural and intuitive virtual reality interactions.
  • Collaborate closely with the character team, technical animators, animators and game designers to ensure seamless integration of rigs and coordinate efforts effectively.
  • Create and set up blend shapes for facial animation and lip-sync.
  • Stay up-to-date with the latest rigging techniques, trends, and best practices in the gaming industry.

Your profile

  • Proven experience as a Rigging Artist in the gaming industry, with a strong portfolio showcasing complex character rigs.
  • Extensive knowledge of rigging techniques, deformation systems, and character setup.
  • Experience in working with Maya, Motionbuilder and Unreal Engine.
  • Proficiency in scripting languages (e.g., Python, MEL) for tool and pipeline development.
  • Excellent communication, time management and collaboration abilities, with the ability to convey technical information clearly.
  • Strong problem-solving, troubleshooting, and coordination skills.

Bonus points for

  • Prior experience working on virtual reality projects.
  • Knowledge of Blender, Unreal blueprints, control rig and motion matching.
  • Experience with motion capture and real-time animation workflows.
  • Solid mentorship skills.

We offer

  • A company culture that values a healthy work-life balance.
  • A hybrid working model with two office days per week.
  • Income tax reduction for eligible expats.
  • Relocation cost compensation depending on your situation.
  • 26 standard vacation days with an option to buy 5 more.
  • Free train commuting to and from the office.
  • Free pension plan.
  • A healthy lunch in our canteen.
  • Group activities and an annual VR game jam.
  • Thursday afternoon drinks.
  • The latest VR hardware and titles which you can borrow and take home.
  • Whilst working from home we provide all the relevant hardware, budget for a desk and chair and a contribution toward your energy costs.

About The Company

Vertigo is the mobile game development & publishing studio of midcore real-time social multiplayer games, located in Istanbul, Turkey. Our goal is to develop and self-publish social multiplayer games with the best gaming experience and high quality production values. We're focusing on making the best games with polished graphics and addictive game-play. We offer a fun, lively and dynamic workplace, where creativity, agility, and innovation are encouraged, prized and rewarded. Working with us will develop your skills, drive your career forward and delight millions of players around the world. As a fast-growing team of game development enthusiasts, we create a challenging work environment open to anybody truly passionate about mobile games. jobs@vertigogames.co https://www.vertigogames.co

North Holland, Netherlands (Hybrid)

North Holland, Netherlands (Hybrid)

North Holland, Netherlands (Hybrid)

North Holland, Netherlands (Hybrid)

North Holland, Netherlands (Hybrid)

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