About the job

SummaryBy Outscal

Cinematic Production role for games and media, must have experience in producing creative teams and resources, strong understanding of animation pipelines, adept at project management tools.
About the position

We are looking for a Cinematic Producer to join our team. As a Producer you will manage cinematics production of all sizes from pre-production through execution to delivery. The projects are inherently technical by their nature, and this position requires a fundamental understanding of the cinematic process as well as a good understanding of the structure and process of our clients.

As a Producer you will be the main point of contact for the client and be responsible for delivering the project on time and budget. Reporting to the Head of Production, you will also work together with the production team, EPs, creatives, supervisors and artists. Part of your role will encompass pitching and bidding on projects.


What we offer you

🎉 A fun, creative, international and inclusive environment

🧠 Opportunities for personal growth, a wide variety of projects and experienced co-workers that collaborate and share knowledge

⚖️ Flexible working hours encouraging work-life balance

đź’» Hybrid working model that enables hybrid, fully remote or on location work


What you will get to do

  • Collaborating with Executive Producers to define the schedule and budget for cinematics pieces with input from relevant HOD’s, Supervisors and Leads

  • Keeping projects within the allocated budget. Tracking and reporting project progress to finance, HOP and management.

  • Ensure effective communication and continual updates to the client and team, including delivery objectives and timelines

  • Coordinate and monitor multiple projects effectively

  • Scheduling and maintaining day to day tasking of departmental and interdisciplinary teams in close partnership with the Production Managers. Partnering with Resource Manager and other Producers to balance resource contention.

  • Partner up with Creative and Technical project leadership to anticipate risks and drive solutions across the team to head off challenges before they occur.

  • Manage day-to-day production issues through analytic thinking and information gathering.

  • Able to communicate with clients effectively.


What you bring

  • Previous experience in cinematic production preferably at a major game studio or cinematic production company

  • Proven experience producing creative teams and resources to quality and schedule goals

  • Ability to create and maintain project schedules and milestone documentation, monitoring the progress of department milestones and individual tasks against those schedules

  • Thorough knowledge of animation pipelines and the ability to foresee potential bottlenecks and provide possible solutions

  • Ability to adapt quickly in a fast-paced, dynamic environment

  • Excellent communication and collaboration skills, both internally and towards clients

  • Experience with project management tools such as Ftrack or Flow (Shotgrid) and proficient in g-suite

  • Excellent verbal and written communication in English

  • We believe that you are easy to talk to, a good listener, organised and with a structured way of working



Nice to have

  • Understanding of processes such as motion/performance capture, scanning, scene assembly, rig creation, animation and game engine integration

  • Love of the storytelling process

  • A passion for games is of course a plus


Your personality traits
  • You should be self-sufficient

  • Goal-oriented with an ability to see the full picture, even when the working day is filled with quick decisions

  • A team player with a positive mindset

  • A good listener and not afraid to ask for help if needed

  • Ability to prioritize your workload



Apply today!

About The Company

Goodbye Kansas Studios offers award-winning and uniquely integrated services for feature films, TV series, commercials, games and trailers. Expertise includes VFX, FX, CG productions, 3D Face and body Scanning, Digital Humans, Creature and character design, Performance Capture, Animation and Real-time expertise. The company have offices in Stockholm - with a performance capture and scanning studio included - as well as London. 

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Remote)

England, United Kingdom (Remote)

Stockholm County, Sweden (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

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