Technical Designer - Games

6 Months ago • 3 Years + • Game Design • Undisclosed

About the job

Job Description

Technical Designer role at Embark Studios, requires 3+ years of experience in game technical design, Unreal Engine expertise and strong AAA PvP gameplay understanding.
Must have:
  • Technical Design
  • Unreal Engine
  • AAA PvP Gameplay
  • Game Systems Design
Good to have:
  • UnrealEngine-Angelscript
  • C# Programming
  • Lua Programming
  • Python Programming
Perks:
  • Competitive Salary
  • Passionate Colleagues

We are looking for a Technical Designer to join one of the game teams here at Embark, a team that is currently numbering around ~100 developers.

In this role you will be responsible for the technical design work on a project by creating, implementing and maintaining tools, systems and other workflows as a bridge between design and code.

You will collaborate closely with the Design Director and other Designers of the project, as well as Production leadership helping in articulating and establishing estimates, project scope and timelines.

Example of responsibilities

  • Help design and prove new features by developing prototypes for the design team to experiment with
  • Help identify technical pitfalls and challenges in our designs, offering possible solutions or alternatives
  • Contribute tool and workflow improvement ideas, especially design tools
  • Help design, balance and tweak our more technical gameplay systems, for example environmental destruction
  • Work with other disciplines to help align design intent with non-design pipelines and tech

We would love if you have

  • 3+ years of experience within technical design making games
  • A good grasp of AAA PvP gameplay and systems design, including player psychology, UX design and gameplay mechanics and dynamics
  • Proficiency with the Unreal Engine and experience in scripting and blueprints
  • Knowledge of the UnrealEngine-Angelscript plugin is a big plus, but not required
  • Knowledge of programming languages such as C#, Lua, Python
  • A creative and curious mind
  • A good knowledge or familiarity with other game making disciplines such as animation, game physics, 3D Art, etc.
  • A great creative collaborator in cross disciplinary groups
  • Professional English communication skills

At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.

We welcome game makers of all sex, class, colour, age, gender identity, education, religion, opinion, culture, nation of origin, language, sexual orientation, shape, size, and ability.

Did we leave anyone out? Well, we welcome you, too! We think that the gaming industry is made better when everyone has a seat at the table.

Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!

If this role doesn't quite match what you're looking for, feel free to apply to us via our "Open Application."

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About The Company

Embark Studios was founded in November 2018 by a group of Swedish game industry veterans. Today Embark Studios has more than 300 game-makers applying breakthrough technologies to reimagine how games are made and what they can become. In 2023 Embark released THE FINALS®, our first game, We have another two experiences in production — the PvPVe survival action shooter ARC Raiders® and the creative platform wim®.

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

Stockholm, Stockholm County, Sweden (On-Site)

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