Staff Software Engineer - Backend Development (Release & Delivery Engineering Team), Bangalore

4 Months ago • 9-13 Years • Backend Development • Full Stack Development

About the job

Job Description

Backend engineer with 9+ years experience in building systems, pipelines, and tools for software development at scale. Must have experience with build systems, CI/CD, and cloud providers.
Must have:
  • Build Systems
  • CI/CD Systems
  • Cloud Providers
  • Software Development
Good to have:
  • Telemetry Systems
  • IaC Tools
  • Operational Experience
  • Remote Collaboration
Perks:
  • Fast-track Growth
  • Great Place To Work
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Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Staff Software Engineer -Backend Development (Release & Delivery Engineering Team), Bangalore

About Warner Bros. Discovery:

Warner Bros. Discovery, a premier global media and entertainment company, offers audiences the world's most differentiated and complete portfolio of content, brands, and franchises across television, film, streaming, and gaming. The new company combines Warner Media’s premium entertainment, sports, and news assets with Warner Bros Discovery's leading non-fiction and international entertainment and sports businesses.

For more information, please visit www.wbd.com

Meet Our Team:

The Release and Delivery Engineering team is responsible for building a truly global, self-service cloud platform (PaaS) to enable DTC’s growing number of engineering teams to build, test, deploy, and manage the complete operational life cycle of their services in a fully autonomous fashion.

Roles & Responsibilities:

  • The ideal candidate has a passion for developer productivity and build tools. You likely have been a software engineer in your past developing features for customers in either a customer facing application or backend service. However, during your tenure, you have found interest in serving your fellow software engineers through innovative tools, services, and processes that help engineers be productive.
  • You also have amazing skills that allow you to take requirements to produce scalable, reliable, and easy to understand architecture. Additionally, you are astute in taking an architectural design and performing a work breakdown for your team so that your team can deliver value each sprint. Lastly you are a mentor to your fellow engineers helping each person grow. You do this by being a role model within the team.
  • Specifically, you will be leading a team’s technological direction responsible for creating a build systems, pipelines, tools, and telemetry, other engineering teams will use to build software at scale. You will help drive technical decision-making, particularly about the architectural direction of the platform components for building software. Your team focuses on providing a simple process and set of tools for application teams to leverage so that they can build their application with quality and velocity.
  • You will help set the tone for how your team operates by setting standards engineering and operational excellence. You’ll insist on modern, rigorous software development practices that emphasize testability, repeatability, and self-service automation.
  • You are experienced and capable of playing a leading role to design and develop complex functional changes to existing software systems, or new ones, involving yourself and other engineers. You make good decisions when to build new and when to extend existing.
  • You provide guidance on design, coding, and operational best practices, and have a track-record of applying these best practices to software that you have worked on. You can propose and create best practices proactively where none exist.
  • You make high impact decisions driving how and what software gets built. Your decisions are often right, and you are persuasive in delivering your suggestions and ideas to your team. You understand how individual pieces of software fit into a greater ecosystem and can actively communicate and advocate for choices among multiple stakeholders.
  • You are an effective communicator as exemplified by your technical documentation, and your interactions with stakeholders and adjacent teams. Your success is judged as much on your own productivity as on the positive impact you have on engineers around you.

What to Bring:

  • Bachelor’s degree with 9 – 13 years of experience as a software developer using at least one of (Swift, Kotlin/Java, Javascript or Golang preferred) and has a good understanding of how software applications are built. This includes understanding an application’s dependency tree.
  • Hands-on experience with at least two build systems consisting of (e.g. gradle, maven, yarn, npm, bazel, make, buck, rush)
  • You are famliar with how to establish telemetry within the software development lifecyle from local developer to production deployment.
  • Hands-on experience with designing, maintaining, and measuring Continuous Integration systems at scale.
  • Hands-on experience with at least one IaC tool (e.g. CDK, Terraform, CloudFormation)
  • Hands-on experience with at least one cloud provider (AWS, GCP, Azure, or other)
  • Experience with the development and operation of high throughput build systems supporting hundreds (or preferably 1,000’s) of developers or more.
  • Hands-on experience with automating development workflow pipelines (CI/CD)
  • Operational experience (i.e. on-call rotation, incident response, playbooks, gameday’s, etc)
  • Ability to collaborate effectively with remote peers across disparate geographies and timezones
  • Excellent written and verbal communication skills with particular emphasis on technical documentation (including diagramming)
  • Strong CS fundamentals

What We Offer:

  • A Great Place to work.
  • Equal opportunity employer
  • Fast-track growth opportunities.

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

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About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

Toronto, Ontario, Canada (Hybrid)

London, England, United Kingdom (On-Site)

Bengaluru, Karnataka, India (Hybrid)

Atlanta, Georgia, United States (On-Site)

Chicago, Illinois, United States (Hybrid)

Bengaluru, Karnataka, India (Hybrid)

Neuilly-sur-Seine, Île-de-France, France (On-Site)

New York, New York, United States (Hybrid)

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