Sr. Software Engineer, Tools Animation (Applications)

2 Weeks ago • 5-10 Years
Sign up and Unlock PRO benefits for FREE!

About the job

SummaryBy Outscal

Pixar seeks a Sr. Software Engineer to design and implement new features for Presto Animation System. Must have strong C++ skills, software engineering expertise, and a passion for working closely with artists in a creative environment.
We work alongside Pixar animators and engineers to design and implement new features within the Presto Animation System to help create the next generation of Pixar films. Presto is Pixar’s industry leading animation production software suite, built from the ground up with an innovative architecture and a well-designed code base. You will be challenged by our production teams to enable Pixar to continue to raise the high bar for what can be achieved in the art of digital animation!

RESPONSIBILITIES:

  • Design, develop, and maintain new features in Presto as part of the Software R&D animation team

  • Work directly with technical and non-technical artists to support their use of Pixar's proprietary filmmaking software

  • Work on a range of projects from small independent efforts to large, collaborative projects with other technical teams

  • Help define the feature requirements for future films during the pre-production process

  • Partner with researchers to implement experimental technology and explore new and innovative ways to meet the software needs of our artists

  • Present your work to the engineering and animation teams

QUALIFICATIONS:

  • Demonstrated C++ skills with at least five years professional experience

  • Strong software engineering skills including familiarity with software design principles, performance optimization, and testing

  • A desire to work closely with users in a creative environment

  • Excellent analytical skills that employ your high attention to detail and quality

  • Bachelor's degree in Computer Science or equivalent professional experience

  • Familiar with desktop UI framework such as Qt to build rich user interfaces

  • Additional experience that is valuable but not required for this role include 3D applications (e.g., Maya, Houdini), rendering architectures, OpenGL, GPU technologies, and/or production environments

The hiring range for this position in Emeryville is $158,185.00 to $204,710.00 per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors.

Pixar is an Equal Opportunity Employer. We know our storytelling is at its best when we include, celebrate and embrace difference. We strive to be a diverse workforce that is representative of our audiences, and where all can thrive and belong. We are committed to building a team that includes and respects a variety of voices, identities, backgrounds, experiences and perspectives. Pixar participates in E-Verify and will provide the federal government with your Form I-9 information to confirm that you are authorized to work in the U.S. | Follow us on X @PixarRecruiting.

$158.2K - $204.7K/yr (Outscal est.)
$181.4K/yr avg.
Emeryville, California, United States

Similar Jobs

PlayStation Global - Sr. Software Engineer, Engineering Enablement

California, United States (On-Site)

Unity - Senior Software Engineer, Offerwall

California, United States (On-Site)

PlayStation Global - Software Engineer Intern - Undergraduate

California, United States (Hybrid)

Electronic Arts - Software Engineer Lead (Live Technical Support)

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Electronic Arts - Software Engineer

North Rhine-Westphalia, Germany (Hybrid)

Electronic Arts - Lead UI Software Engineer - American Football

Florida, United States (On-Site)

Similar Skill Jobs

Schbang - Project Manager

Maharashtra, India (On-Site)

2K - Expert Backend Engineer

California, United States (On-Site)

Insomniacs - Writing Intern - Masters

California, United States (On-Site)

31st Union - Expert Backend Engineer

California, United States (On-Site)

Blind Squirrel Games - Senior Technical Designer

California, United States (Hybrid)

Luma Pictures - Asset Artists (Mid to Senior Level)

British Columbia, Canada (Remote)

Magnopus - Intern - 3D Technical Art - Solutions Team

California, United States (On-Site)

CatFace - Video Script Writer

Texas, United States (On-Site)

Blizzard Entertainment - Senior Combat AI Designer

Catalonia, Spain (On-Site)

Jobs in Emeryville, California, United States

2K - Expert Backend Engineer

California, United States (On-Site)

Insomniacs - Writing Intern - Masters

California, United States (On-Site)

Niantic - Developer Support Engineer

California, United States (Hybrid)

Insomniacs - Character Art Intern - Undergraduate

California, United States (On-Site)

31st Union - Expert Backend Engineer

California, United States (On-Site)

The Pokemon Company International - Learning & Development Specialist, Organized Play

Washington, United States (Hybrid)

Blind Squirrel Games - Senior Technical Designer

California, United States (Hybrid)

Patreon - Staff Data Scientist, Discovery and Recommendations

California, United States (Hybrid)

Software Engineering Jobs

Setu - Backend Engineer

India (Remote)

Setu - Senior Manager — Banking Partnerships

Maharashtra, India (On-Site)

2K - Expert Backend Engineer

California, United States (On-Site)

Niantic - Developer Support Engineer

California, United States (Hybrid)

31st Union - Expert Backend Engineer

California, United States (On-Site)

The Pokemon Company International - Learning & Development Specialist, Organized Play

Washington, United States (Hybrid)

Xsolla - Data Warehouse Architect

Quebec, Canada (Hybrid)

PlayStation Global - Sr. Software Engineer, Engineering Enablement

California, United States (On-Site)

2K - Modeler

Québec, Canada (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug