Senior 3D Creature Artist
Azra Games is recapturing the childhood thrill of storytelling with your entire toy box for modern AAA gaming. We are dedicated to one genre, role-playing games, and led by veteran designer Mark Otero (Zero-to-one director of Star Wars: Galaxy of Heroes, EA’s most successful mobile game of all time, with $1.5B lifetime revenue). Azra has assembled an expert team with decades of experience building blockbuster games. Our debut release, code named ‘Project: Legends,’ will be Mark’s ninth RPG. And his best. Azra Games believes in harnessing the power of technology, with a focus on generative AI, to radically disrupt & transform game development.
Job Summary:
Azra Games is seeking a Senior 3D Creature Artist to join our team. The ideal candidate will be responsible for creating visually stunning Creatures that closely capture the “look” and artistic direction of our game. You will work closely with the Art Director, Game Designers, and Concept Artists to create appealing, beautiful and engaging Creatures that our Players will love to collect!
Responsibilities:
Create high-quality, detailed Creature models from concept art, reference materials, and design specifications
Work with the Art Director and Game Designers to develop the artistic direction for game Creatures
Optimize Creature models for performance and functionality in-game, ensuring compatibility with various platforms and devices beginning with Mobile
Collaborate with Creature Designers and Animators to develop Creature concepts and refine Creature designs
Mentor and provide guidance to junior Modelers, helping them develop their skills and grow as Artists
Stay current with industry trends and best practices in Creature modeling, animation, and rigging techniques
Work closely with other departments, including animation, rigging, and technical art, to ensure seamless integration of Creature models into the game engine
Iterate on Creature models based on feedback from Art Directors and other stakeholders, ensuring alignment with project goals and artistic vision
Stay up-to-date with the latest industry trends and techniques
Requirements:
Impressive portfolio demonstrating high quality 3D Creature Modeling, sculpture, and Texture Creation with good use of UV space optimized for Mobile Games
Proficiency in industry-standard 3D modeling software such as Maya, 3dsMax, and/or Blender
Proficiency in texture painting software (e.g. Maya, 3Ds Max, Z-Brush, Substance Painter/Designer)
Experience with mobile game development
Strong understanding of anatomy, form, shape, and silhouette, with the ability to create realistic and stylized Creature models
Experience with game engines such as Unity or Unreal Engine
Experience with basic Creature rigging and skinning is a plus
Excellent communication and collaboration skills
Strong attention to detail and ability to work under tight deadlines
Ideally based locally in the Sacramento area. We are open to Hybrid and Remote candidates with the expectation of coming to the office based on needs. Cadence will be agreed upon with the Hiring Manager.
The perks of working at Azra:
Competitive salary & equity
Platinum healthcare plan for you and your family paid for by Azra Games. Including health, vision, and dental!
Parental leave
Unlimited paid time off
Work that fits your lifestyle – Work from our studio office in Sacramento, CA, and/or hybrid, and anything in between.
Occasional catered lunches and dinners
Office social events including happy hours, parties, and community service projects.
A generous technology budget to provide the best gear you need to be your most productive and happy self.
A packed snack room and loaded fridge
Dedicated Game Room for "Market Research"
An authentic office environment where you get to be YOU
Base Salary Range: $106,000-$159,000. The final salary offered for this position may take into account a number of factors including, but not limited to, location, skills, education, and experience.