Senior Lighting Artist

2 Months ago • 6-6 Years • Game Story Writing/Narrative Design

About the job

Job Description

CD PROJEKT RED seeks a Senior Lighting Artist for Project Orion, the Cyberpunk 2077 follow-up. You'll create an optimal lighting pipeline, work on missions, open world & cinematic spaces, and collaborate on color scripts. Must-haves include 6+ years of experience as a lighter in games, expertise in lighting tools & pipelines in UE5, and strong communication skills.
Must have:
  • 6+ years
  • Lighting tools
  • UE5 pipelines
  • Communication skills
Good to have:
  • 3d modeling
  • Practical lighting
  • Film experience
  • General knowledge
Perks:
  • Dog-friendly office
  • Gym membership
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Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Lighting Artist to join our studio in Boston to work on Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This candidate has a proven fluency in the language of lighting and understands how important it is to the finished product. They will work closely with the Project Art Director, and the cinematic and environment teams to craft unified compositions, visual clarity and help drive action.

Daily Responsibilities

  • Work independently and with other leads and directors to create an optimal lighting pipeline for the product.
  • Daily work in lighting mission, open world and cinematic spaces.
  • Collaborating in the creation of color scripts as necessary.
  • Create workflows and best practices for the lighting team.
  • Keeping artistic style consistent with defined visual style for the game.
  • Work with design to develop mission and environmental flow as needed.
  • Work with directors and Production to estimate and plan work.
  • Work closely with technical artists to develop new or improved techniques.
  • Write and prepare briefs for work with outsource vendors, review work as necessary.
  • Work with directors and Production to estimate and plan work.
  • Mentor other Lighting artists, and help  build an environment of creativity, trust and excellence.

Qualifications

  • Ability to work independently to identify and own work, deliver results.
  • An understanding of both real-time and baked lighting.
  • At least 6 years of experience as a lighter in games. 
  • Solid portfolio demonstrating expertise.
  • Very good knowledge of lighting tools and pipelines in UE5.
  • Very good knowledge of direct and indirect light, luminance and color theory.
  • An ability to use a keen eye to translate game and narrative beats into lighting scenarios.
  • Excellent communication, presentation, and collaboration skills.
  • Able to deliver and receive feedback in a productive and accountable manner.

Nice-to Have

  • General 3d modeling skills.
  • Experience in practical lighting for film.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Warsaw, Masovian Voivodeship, Poland (On_site)

Boston, Massachusetts, United States (On_site)

Boston, Massachusetts, United States (Remote)

Warsaw, Masovian Voivodeship, Poland (On_site)

Boston, Massachusetts, United States (On-Site)

Wrocław, Lower Silesian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (On-Site)

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