Narrative Designer

2 Months ago • 3 Years + • Game Story Writing/Narrative Design • Undisclosed

About the job

Job Description

As a Narrative Designer, you will be responsible for writing and designing compelling narrative-driven gameplay, including character development, dialogue, and world-building elements. You will collaborate with cross-functional teams, craft dialogue and scripts, develop world-building and lore, iterate and revise, and ensure narrative consistency across different platforms, narrative arcs, and characters throughout the game's development. This role requires a minimum of 3 years of experience as a Narrative Designer, having participated in at least one AAA project from start to finish. You must also have a portfolio of previous work, strong experience in writing dialogue, experience with Unreal Engine, and the ability to work closely with a multidisciplinary team. Strong attention to detail in terms of narrative continuity, pacing, and emotional impact is essential.
Must have:
  • Proven experience as a Narrative Designer (3+ years)
  • AAA project experience from start to finish
  • Portfolio of previous work
  • Strong dialogue writing experience
  • Experience with Unreal Engine
  • Collaboration with multidisciplinary teams
  • Strong attention to detail
  • Problem-solving skills
  • Fluent/Native English and Spanish
Good to have:
  • Familiarity with narrative design tools and software
  • Deep understanding of video games as a storytelling medium
  • Familiarity with various game genres
Perks:
  • Opportunity to work with a great international team
  • Salary based on experience
  • Permanent, full-time contract
  • Good work environment
  • Flexible working hours
  • Hybrid working model
  • Fresh fruit, coffee and beverages at the office
Your mission
  • Write and design compelling narrative-driven gameplay, including character development, dialogue, and world-building elements.
  • Collaborate with Cross-Functional Teams.
  • Craft Dialogue and Script.
  • World-Building and Lore Development.
  • Iterate and Revise.
  • Ensure narrative consistency across different platforms, narrative arcs, and characters throughout the game's development.
Your profile
Required Skills

  • Proven experience (+3 years) as a Narrative Designer, having participated in at least one AAA project, from start to finish. 
  • Providing a portfolio of previous work, including narrative design documents, dialogue samples, or narrative-driven game projects. 
  • Strong experience in writing dialogue that fits the tone and voice of different characters, while considering the interactive nature of video games.
  • Experience with Unreal Engine.
  • Ability to work closely with a multidisciplinary team (game designers, artists, game programmers) to integrate narrative seamlessly into the gameplay experience.
  • Strong attention to detail in terms of narrative continuity, pacing, and emotional impact.
  • Problem-solving skills.
  • Fluent/Native English and Spanish is required.
  • Located/willing to relocate in Madrid (Hybrid working model)
 
Nice to have

  • Familiarity with narrative design tools and software.
  • A deep understanding of video games as a storytelling medium.
  • Familiarity with various game genres.
Why us?
  • Opportunity to work with a great international team of professionals on the next generation of AAA titles.
  • Salary based on experience.
  • Permanent, full-time contract.
  • A good work environment.
  • Flexible working hours.
  • Hybrid working model.
  • Fresh fruit, coffee and beverages at the office.
Saber Interactive Spain is an equal opportunity employer committed to diversity and inclusion in the workplace, especially to gender equality. We prohibit discrimination and harassment based on race, colour, sex, religion, sexual orientation, national origin, disability, genetic information, pregnancy, or any other protected characteristic as outlined by federal, state, or local laws.
About us
Saber Interactive is a worldwide publisher and developer consisting of 13 studios in the Americas and Europe. 

Creating games for all major platforms based on original and licensed IPs, Saber’s titles include Warhammer 40,000: Space Marine 2, John Carpenter’s Toxic Commando, Jurassic Park: Survival, World War Z, SnowRunner, and Expeditions: A MudRunner Game. Founded in 2001, Saber is known for two decades of development partnerships with leading developer and publishers, including producing The Witcher 3: Wild Hunt for Nintendo Switch, Halo: The Master Chief Collection, Crysis Remastered, and many others.

To stay in the loop on all of our upcoming announcements, please make sure you’re following Saber across our official social channels and subscribe to our newsletter below.
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About The Company

Saber Interactive Porto is a Portuguese AAA video game developer studio founded with the acquisition of Bigmoon Entertainment studio in 2019. Saber Interactive Porto is owned by the American company Saber Interactive Inc. and part of the Embracer Group.

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (Hybrid)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

Madrid, Community Of Madrid, Spain (On-Site)

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