Expert Engineer, Accounts and Authentication

3 Months ago • 7-10 Years • Backend Development

About the job

Job Description

Demonware seeks an Expert Engineer with 7+ years' experience in building highly-scalable accounts & authorization services using open-source technologies. Proven expertise in Python, C++, Kubernetes, Redis, MySQL, Kafka, and DevOps practices is required. Experience with large-scale systems and player protection is a plus.
Must have:
  • Python experience
  • C++ experience
  • Kubernetes skills
  • DevOps practices
Good to have:
  • Large-scale systems
  • Player protection
  • Agile methodologies
  • Linux/Unix
Perks:
  • Relocation support
  • RRSP matching
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Job Title:

Expert Engineer, Accounts and Authentication

Requisition ID:

R023747

Job Description:

Your Platform

Demonware is a member of the Activision family of studios. We work alongside engineers and creatives at our AAA partner studios and deliver the online and data services required by our massive franchises. We have launched well over 100 games, and our services connect multiple millions of players each day into epic entertainment experiences.

While Call of Duty continues to push us to build bigger and better systems year on year. We also have a strong history of supporting great franchises such as Tony Hawk, Crash Bandicoot, Destiny, Diablo, Guitar Hero, and Skylanders.

Our success comes from our talented and passionate people. Our work environment is welcoming and collaborative, we deliver on time and at scale.

Your Mission

We create and operate the accounts and authorization services for Activision games. Our Python Services are built on top of Kubernetes, Redis, MySQL, Kafka and typically deployed to our own on premises hardware using Ansible, Puppet or git workflows. All our services are accessed from C++ clients which are integrated into Activision’s bespoke game engines. Our team is based in Dublin and Vancouver in both the office and remote. This is a hands-on role that suits engineers interested in large scale, security, and player protection.

What you’ll do:

  • Design and build highly-scalable services using open source technologies to enable crucial player to player interactions
  • You will work on improving and extending the Demonware services for Accounts and Identity management and Privacy tooling.
  • You will guide our technical direction and standards with engineers on the team and across Demonware
  • You will design and implement features, run services and help our game studios integrate features into current and future games
  • This is a DevOps role that includes maintaining and supporting the live services that you develop.

 About you:

  • 7+ years relevant work experience, including in a high-volume or critical production service environment
  • You will guide and facilitate design and decision making around Demonware’s online services and tech stack, experience of architecture design is required.
  • You will collaborate with the project manager to map out and deliver team objectives and priorities for the year based on company goals and product roadmap
  • You will organize and coordinate the work of the team to effectively work on features together and with other teams in Demonware
  • You will support the team to own, operate and support the services and features they develop. Excellent programming skill is required, preferably Python and/or C++ but we're open to other similar languages (Java, C#, Go, Rust, etc.)
  • You will provide technical mentorship to team members through software engineering best practices

Nice to Have:

  • Experience with problems of large scale, and handling millions of connections
  • Experience with continuous integration and agile methodologies
  • Experience with Linux/Unix
  • Interest in travel to assist on-site integration at game studios and able to accommodate a flexible work schedule that includes being on-call

What Demonware Offers:  

Relocation Support, generous paid vacation, RRSP matching program and top-tier medical, dental and life insurance coverage for you and your dependents and perks.

Demonware is a member of the Activision family of studios. We run every part of the players’ online experience, from logging in to matchmaking to climbing the leader boards, for popular video game franchises such as Call of Duty®, Tony Hawk Pro Skater, Crash Bandicoot™ and Skylanders®. Our main motto is Always Game!

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional, and financial well-being for ‘Every World’ - we’ve got our employees covered!

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About The Company

Founded in 1979, Activision continues to disrupt the world of entertainment with its extensive roster of epic blockbuster games -- Pitfall®, Tony Hawk®, Guitar Hero®, Crash Bandicoot™, Skylanders™, Bungie’s Destiny and Call of Duty.®


As the leading worldwide developer, publisher and distributor of interactive entertainment and products on consoles, mobile and PC, our “press start” is simple: delight players around the world with innovative, fun, thrilling, and engaging entertainment experiences.


Activision is headquartered in Santa Monica, and publishes globally in markets including U.S., Canada, Brazil, Mexico, the United Kingdom, France, Germany, Ireland, Poland, Sweden, Spain, Denmark, the Netherlands, New Zealand, Australia, Singapore, mainland China, Hong Kong and the region of Taiwan.


At Activision, we strive to connect and engage our global player community through entertainment. Our success comes from the passionate, talented and diverse team of people behind our world-class franchises. Ensuring Activision is an inclusive workplace where everyone can thrive will help us deliver a new era of epic entertainment for our players.

Barcelona, Catalonia, Spain (On-Site)

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Santa Monica, California, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Santa Monica, California, United States (On-Site)

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