Cinematic Designer (ENG)

3 Days ago • 2-10 Years
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About the job

SummaryBy Outscal

Hybride, a leading VFX company, seeks a Cinematic Designer with 2+ years of experience in game level creation or similar video game development. Must possess strong knowledge of engine constraints and programming basics, along with experience in level design. The ideal candidate is a team player with excellent organization, adaptability, and creativity.

Company Description

Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.

Job Description

What you'll do 

  • Participate in drawing up, maintaining and updating the list of specifications and tools used by the teams.
  • Provide support to teams
  • Draw up the list of assets required by other departments for each scripted/cinematic event
  • Organize and coordinate the resolution of technical problems on assigned subjects
  • Participate in problem-solving and technology watch with teams
  • Optimize processes and the animation integration pipeline
  • Document the pipeline and animation systems for internal knowledge sharing
  • Track and regularly update requests

 

 

Qualifications

What you'll bring to the team

  • At least 2 years' experience creating a game level or similar experience in video game development 
  • Good knowledge of engine constraints and programming basics
  • Training in level design. The position is also open to candidates with a programming background.
  • Ability to work in a team, good organizational skills, adaptability and open-mindedness
  • Creativity, ability to challenge tools and engine, ability to analyze games.
  • Knowledge of 3D animation will be an asset for this position.

What to send our way

  • Your resume/CV highlighting your background and skills.
  • Link to demo reel (no websites please)

Additional Information

Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.

Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.

At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.

At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences. 

About The Company

Ubisoft’s 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players’ lives with original and memorable gaming experiences.


Their commitment and talent have brought to life many acclaimed franchises such as Assassin’s Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. 


Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. 


If you are excited about solving game changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us Create the unknown.

Quebec, Canada (Remote)

Da Nang, Vietnam (On-Site)

Da Nang, Vietnam (On-Site)

Metro Manila, Philippines (On-Site)

Shanghai, China (On-Site)

California, United States (Hybrid)

Auvergne-Rhône-Alpes, France (Hybrid)

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