CFX Artist

3 Months ago • 2 Years +

About the job

SummaryBy Outscal

CFX Artist with 2+ years of experience in live-action VFX for feature films, strong communication, and troubleshooting skills.
As a CFX Artist, you will be responsible for delivering photo-realistic, high-quality production hair and cloth simulations and other realistic 3D visual effects.

Key Responsibilities

    • Run simulations for shot production
    • Troubleshoots and provide revision based on the feedback from supervisor or client
    • Model shot and/or clean existing hair/cloth simulations
    • Support pipeline animation principles, timing, and departmental interdependencies
    • Communicate and partner with the CFX department on an ongoing basis regarding updates, changes, and general status updates

Minimum Qualifications

    • Minimum two (2) years of CFX simulation experience in live-action visual effects for feature films or similar production environment
    • Experience delivering complete milestones/tasks under tight deadlines
    • Strong written and verbal communication skills
    • Eye for detail and excellent organizational skills
    • Able to work independently with minimal supervision as well as a team player
    • Quick learner with strong troubleshooting/problem-solving abilities
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar — both within our workplace and throughout our industry.

We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.

Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.

Powered by Netflix
Netflix’s investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.

Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.

We will only consider applicants based in Seoul or surroundings, or those willing to relocate.

About The Company

Scanline VFX is an award-winning, global leader in the visual effects industry with studios in 7 core locations including London, Los Angeles, Montreal, Munich, Seoul, Stuttgart, and Vancouver. From humble beginnings over 30 years ago, we’ve grown to a team of over 1,200 made up of diverse nationalities from around the world. We believe in the power of storytelling and are committed to helping filmmakers realize their artistic vision. Underpinned by a commitment to innovation, collaboration and long-standing partnerships, we continue to develop innovative tools, techniques and technologies, to offer filmmakers the ultimate in creative freedom. Eyeline Studios, Scanline’s virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility.

Netflix’s investment in Scanline’s pipeline, infrastructure, and workforce allows Scanline to continue to push the boundaries of what is possible in VFX. In addition to working on projects for Netflix, Scanline continues to work with a variety of long-standing and new clients outside of Netflix.

Established in 1989 in Munich, Scanline became well-known for our ability to create photorealistic natural phenomena such as fire, smoke and water, having developed our proprietary fluid simulation software, Flowline. Scanline was the sole developer of Flowline and in 2008, and was the recipient of a Scientific and Technical Achievement Academy Award® for the software.

Quebec, Canada (On-Site)

Maharashtra, India (Remote)

Quebec, Canada (Remote)

Seoul, South Korea (Remote)

California, United States (Remote)

British Columbia, Canada (Remote)

Ontario, Canada (Remote)

England, United Kingdom (Remote)

Seoul, South Korea (Remote)

England, United Kingdom (Remote)

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