At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab.
The Associate Cinematics Producer is responsible for managing the production of in-game cinematics, cutscenes, and other narrative-driven video content. This role involves collaboration with a team of artists, animators, writers, and engineers to deliver high-quality cinematic experiences that enhance the storytelling and immersion of the game.
Key Responsibilities
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- Project Management:
- Create and oversee the production schedule for cinematic content, ensuring milestones and deadlines are met, and that the schedule is aligned with dependent departments like the storyboard team
- Build and maintain cinematic status tracking databases with shot status, cinematic naming conventions, and additional important information
- Work directly with the Lead Cinematics Animator and Animation Director to balance priorities and division of responsibilities
- Update velocity reporting to help guide hiring and ensure an accurate overview of projected completion and delivery dates
- Identify and address any delivery timeline discrepancies or issues promptly
- Team Coordination:
- Work closely with storyboard artists, animators, writers, and other team members to facilitate communication and collaboration.
- Organize and help run cinematic related meetings, including distributing invites, taking notes, and following up on emergent agenda items
- Help facilitate the team sprint planning process by collaborating with departmental leads, leadership, and the broader production team to identify priorities
- Ensure that tasking and sprint priorities are accurately reflected across task management software (eg. Jira)
- Communicate with external Audio teams and their production staff to ensure effective collaboration with internal teams
- Documentation:
- Maintain detailed documentation of the production process, including schedules, task lists, and progress reports
- Provide clear updates to external teams about naming conventions, file locations, delivery specifications, and other technical documents
- Work with the narrative team to document scene and shot names
- Provide script break down assessments for upcoming cinematic assets and other high priority needs, and communicate those needs to the production team at large
- Participate in milestone deliveries by documenting notable cinematic progress
- Feedback Loop:
- Gather cinematic updates, plan review meetings, and facilitate regular feedback sessions with the team (eg. dailies).
- Distribute notes and feedback in a timely manner
- Participate in regularly scheduled production meetings
- Problem Solving:
- Identify potential production issues and implement solutions to keep the project on track.
- Implement solutions to improve production efficiency and reduce delays
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- Provide support to the lead producer and production team as needed.
- Assist with special projects and perform other duties as assigned by leadership.
- Foster a positive and collaborative work environment within the production team.
Required Qualifications
- Experience: 2-4 years of experience in production roles, preferably in the video game or film industry.
- Education: Bachelor's degree in Film Production, Game Design, Project Management, or a related field.
- Skills:
- Strong organizational and project management skills.
- Excellent communication and interpersonal abilities.
- Ability to manage multiple tasks and priorities simultaneously.
- Attention to detail and high level of accuracy.
- Proficiency with project management software (e.g., Jira, Shotgrid).
- Understanding of cinematic storytelling and production techniques.
- Familiarity with game development processes and pipelines.
- Ability to work under pressure and meet tight deadlines.
- Technical Knowledge: Knowledge of animation software (e.g., Maya, Blender), video editing tools (e.g., Adobe Premiere, After Effects), and game engines (e.g., Unreal Engine, Unity).
Preferred Qualifications
- Experience with AAA game development.
- Passion for video games and a deep understanding of various game genres.
- Experience working in an Agile development environment.
Location
The standard annual base salary range for this role in the U.S. is $65,000 - $90,000 USD. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location.