About the job

SummaryBy Outscal

Content Designer for Squanch Games. Requires Unreal Engine 5 experience, game industry experience, and a shipped console title. Must be tech-friendly and comfortable with process.

About Squanch Games:

Since opening our doors in 2016, we've recruited a troop of the most hilariously unique talent the biz has to offer. We're constantly looking to expand our team of incredible people: They're crackin' some jokes, making awesomely strange stuff, and thinking outside the box simultaneously -- that's the "Squanch Factor" if you will.

At Squanch Games, we make dreams come true – the funkiest, bizarrest dreams from the depths of our souls. Real complex stuff, but you probably know what we’re talking about because you’ve already played our games, right? RIGHT? (Hint: YES).

If you see molds and like breaking them, or boxes and enjoy stepping outside of them–ONWARD! Also, if you love working remotely, we're the studio for you.

Think you've got what it takes? Go for it. Seriously! Send us your resume!

Content Designer

What you'll do:

As a Content Designer at Squanch Games, you will be in charge of making the translation of design concepts into high quality game execution. You love thinking about how to bring great character-driven narrative and content to life. Building a world experience is extremely important to you and you have great ideas on how to make this even more impactful and funny.

In this role, you will:

  • Own side content in the game while assisting other designers.
  • Create & prototype unique side content from ideation to scripting.
    • Our side content and puzzles make use of everything in our toolkit including abilities, traversal, eclectic characters, the size of the environment itself, and often have mechanics all their own. You will leverage and facilitate the creation of those elements.
  • Humbly collaborate: You know that the best work comes from a team who trusts and respects each other. You strive to collaborate with others and don’t care whose ideas win. Best ideas win!
  • Utilize your previous experience and knowledge in Blueprints.
  • Be a great communicator of your designs, using whatever methods necessary to ensure that everyone understands them through every step of the process.
  • Seek out and find solutions to problems, and seek feedback & iteration when necessary.
  • Play to your strengths and not be afraid to admit your weaknesses

What we’re looking for:

  • Unreal Engine 5 experience required.
  • Previous professional experience in the games industry.
    • Bonus if you’ve worked on narrative side content before!
  • Credit on at least 1 shipped title is preferred.
    • A shipped console title is a plus!
  • A strong knowledge of Blueprints with ability and willingness to make prototypes.
  • Confidence in creating narrative-driven experiences.
    • Bonus if you've done things to make people laugh!
  • A fountain of fun ideas that fit our unique style.
  • Tech-friendly: Regardless of whether your tech background includes programming, scripting, or working in engine editors, we need folks who are flexible and willing to dive in and make changes when necessary. No paper-only designers, please!
  • Be comfortable with some structure and process, but willing to roll with the punches

Benefits:

  • Salary range: $70,000 to $100,000 depending on experience
  • Health, dental & vision insurance
  • Short term & long term disability insurance coverage
  • Paid parental leave
  • 401k and FSA
  • Flexible PTO & schedule
  • Completely remote studio
  • Stipend to ensure a comfortable work from home setup
  • Monthly snack box
  • Monthly stipend for WFH expenses

Location:

We are a fully remote studio operating from all over the United States! While we haven't hit all 50, we encourage applicants from across the country to apply and help us complete our map.

Equal Employment Opportunity:

Squanch Games provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, creed, marital status, registered partner or civil union status, disability status, medical condition, genetic information, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

This policy applies to all terms and conditions of employment, including but not limited to recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation and training.

Please check your spam & promotions folders for emails from Rippling! Sometimes they end up there.

$70.0K - $100.0K/yr (Outscal est.)
$85.0K/yr avg.
Los Angeles, California, United States

About The Company

Embark on epic journeys, conquer challenges, and rewrite legends in our games.

North Carolina, United States (Remote)

California, United States (Remote)

United States (Remote)

View All Jobs

Similar Jobs

Electronic Arts - Content Designer - Players

Florida, United States (On-Site)

Electronic Arts - Content Designer

Florida, United States (On-Site)

PTW - Game Content Designer - Remote

Braga, Portugal (Remote)

Nanobit - Content Designer (Student)

Grad Zagreb, Croatia (Hybrid)

Google - UX Writer and Content Designer, Google Play

Texas, United States (On-Site)

Elevate Labs - Senior Content Designer (Remote)

United States (Remote)

Studio Hermitage - Technical Content Designer

North Carolina, United States (Remote)

Paradox Interactive - Content Designer - Hearts of Iron

Stockholm County, Sweden (On-Site)

Similar Skill Jobs

Magic Media - Lead 3D Character Artist

Kyiv City, Ukraine (Remote)

Magic Media - Lead 3D Character Artist

State Of Rio De Janeiro, Brazil (Remote)

Xogar Games - Unreal Developer - Contractual Role

Karnataka, India (On-Site)

Electronic Arts - Advance Tools Software Engineer - American Football

British Columbia, Canada (On-Site)

Electronic Arts - Principal Technical Animator (Star Wars Jedi)

California, United States (On-Site)

Electronic Arts - Systems Software Engineer Intern - C++

Community Of Madrid, Spain (On-Site)

2K - Environment Artist

Valencian Community, Spain (On-Site)

31st Union - Environment Artist

Valencian Community, Spain (On-Site)

Jobs in Los Angeles, California, United States

Electronic Arts - Mocap Operator

California, United States (On-Site)

Electronic Arts - Content Programmer Intern

California, United States (On-Site)

Electronic Arts - Experience Designer (College Football)

Florida, United States (On-Site)

Electronic Arts - Product Management Intern, Self-Service

Texas, United States (Hybrid)

Electronic Arts - Software Engineer Intern (Summer 2025)

California, United States (On-Site)

Electronic Arts - Data Analyst Intern - SUMMER 2025 (3-months)

Texas, United States (On-Site)

Human Resources (HR) Jobs

Sandsoft Games - People Business Partner

Riyadh Province, Saudi Arabia (On-Site)

Genies - Senior Technical Recruiter

California, United States (On-Site)

Rockstar Games - Talent Acquisition Coordinator

Scotland, United Kingdom (On-Site)

Rockstar Games - Talent Acquisition Coordinator

Scotland, United Kingdom (On-Site)

Trek - Financial Controller / HR

Västra Götaland County, Sweden (On-Site)

Electronic Arts - Development Director - Frostbite Rendering

Florida, United States (On-Site)

PENN Interactive - Head of Front End Engineering

Pennsylvania, United States (Hybrid)

Sperasoft - HR Intern

Belgrade, Serbia (On-Site)

PENN Interactive - Human Resources Business Partner

Pennsylvania, United States (Hybrid)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug