Cinematics Artist- Unreal

1 Month ago • All levels
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About the job

SummaryBy Outscal

Cinematics Artist specializing in Unreal Engine to create compelling trailers and in-game cinematics. Strong portfolio and experience with Sequencer are essential.

About Worlds

Worlds is a new remote-first studio from former veterans of Epic Games.

Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.

Responsibilities

  • Lead creation of teaser and gameplay trailers

  • Create and direct in-game cinematics with Sequencer

  • Recording and editing gameplay footage for marketing materials

    Requirements

  • Experience in Unreal Engine

  • Strong portfolio of prior work

What We Offer:

  • Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly

  • Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.

  • Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.

Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.
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About The Company

Infrastructure for the future of game development 

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

Worldwide (Remote)

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