About the job

SummaryBy Outscal

Seeking a Senior Experience Designer with 8+ years in Visual & Interaction Design for Console/PC games. Must have strong UI/UX skills, experience creating pixel-perfect mocks, and proficiency in Figma & Adobe Suite. Experience with 3D software and game engines is a plus.

Senior Experience Designer - Visual/UI/Interaction - Madden NFL

Please note that this role requires on-site/hybrid work from either Orlando, FL or Vancouver, BC. Relocation assistance may or may not be provided for roles requiring on-site work.

Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

What you will do:

  • Establish visual design principles, processes and standards to ensure we build engaging game feature experiences that exceed the expectations of our players
  • Advocate and be responsible for user experience, product consistency, and design excellence across the product
  • Apply your UI design skills in composition, grids, colour theory and typography to our interactive experiences in-game
  • Apply your interaction/motion design skills to create interactive experiences that surprise and delight our players
  • You will create pixel-accurate screen mocks based on feature requirements
  • You will create interactive/motion design prototypes
  • Collaborate with our technical teams to ensure that design solutions are practical to build from an engineering and scope perspective
  • You will guide meetings with design and product leadership to guide progress against goals and establish clear next steps

Qualifications

  • 8+ years of experience in a Visual Design/Interaction Design role

  • Capabilities in Visual and Interaction Design (For Console, PC)
  • A portfolio of work that showcases relevant work that contains well thought out process and excellent craft execution (please include your portfolio link on your resume)

  • Proficiency with Figma and the Adobe Suite
  • Bachelor’s degree or equivalent experience in Human-Computer Interaction, UX/UI/Design Diploma or Degree, or a related area
  • You will report to the Director of Experience Design

Bonus

  • *Familiarity with 3D software packages
  • Familiarity working in a game engine
Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

• California (depending on location e.g. Los Angeles vs. Sacramento):
º $140,700 - $204,700 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $125,300 - $204,700 USD Annually
• Jersey City, NJ :
º $164,800 - $204,700 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $131,000 - $174,800 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $125,300 - $198,100 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $115,100 - $161,200 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
$115.1K - $204.7K/yr (Outscal est.)
$159.9K/yr avg.
Vancouver, British Columbia, Canada

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

Florida, United States (On-Site)

Texas, United States (On-Site)

Florida, United States (On-Site)

British Columbia, Canada (On-Site)

Victoria, Australia (Hybrid)

Wisconsin, United States (On-Site)

Florida, United States (Hybrid)

Bucharest, Romania (On-Site)

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