Senior VR Product Designer

3 Months ago • All levels
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About the job

SummaryBy Outscal

Senior VR Product Designer with strong visual skills, experience in VR projects, proficiency in Figma, and experience with animation and prototyping tools.

VR Product Designer

FitXR is a fitness technology company working at the cutting edge of VR and MR, building a movement for movement.

We started life in 2016 in a garden shed in the UK. Today, we’re building FitXR, one of the top-downloaded apps on the Meta Quest store. We’ve raised close to $30m from top investors such as Maveron, Hiro, and BoostVC.

We've built a growing range of fitness studios, from box workouts with world-class trainers like Olympian Nicola Adams to immersive Zumba dance classes. While nothing compares to trying it yourself, you can watch a trailer here.

Our team is distributed across Europe and the US. We’re guided by our Principles of Play: four core beliefs about how we treat each other and our community. We make space for every voice, believe in the importance of a learner’s mindset, and prioritize team success over individual glory.

FitXR is available on Meta Quest 2 & 3 and has been downloaded by over a million people worldwide and featured in Forbes, Empire, T3, Washington Post, Men's Health, GQ and more. In 2022, FitXR ranked 6th in The Information’s 50 Most Promising Startups.

TLDR

We are on the hunt for a talented Senior Product Designer with strong visual skills to enhance our product's user experience. This pivotal role involves spending 50% of your time designing visually appealing user flows and the other 50% organising and developing a comprehensive design library. Your work will directly contribute to the continuous improvement and innovation of our product offerings.


Where you’ll spend your time

  • Creating aesthetically pleasing and functionally sound design flows that captivate and engage users
  • Developing and maintaining a structured design library to streamline our design processes and boost efficiency across teams
  • Collaborating with cross-functional teams to ensure designs are aligned with business goals and user needs
  • Utilising your animation and prototyping skills to bring interactions to life, enhancing the overall user experience


We’d love to see from you

  • We're looking for someone with a strong portfolio that demonstrates your ability to create clean, attractive, and engaging designs that enhance user experience
  • You have experience working on VR projects 
  • You thrive in a startup environment where the pace is fast and the expectations are high
  • While we're tool agnostic, we primarily use Figma for our design needs. Proficiency in Figma, as well as experience with animation and prototyping tools like After Effects and Bezi, is highly desirable
  • AI Integration: If you incorporate AI tools into your design process, that's a significant plus. We value efficiency and are always looking to improve our workflows with innovative technology
  • You have excellent organisational skills with a proven track record in developing design systems and libraries
  • You are adept at managing multiple projects simultaneously, demonstrating strong prioritization and time management skills to meet deadlines without compromising on quality


Our mission is to make fitness fun and accessible for everyone. To build inclusive products, we need to build an inclusive team. Please know that this list is indicative and that we would still love to hear from you even if you feel you are only a 75% match. Skills can be learned, but diversity cannot. We promote a diverse and inclusive culture at FitXR.

Logistics 🛠

Our interview process takes place on Google Hangouts and tends to consist of the following stages:

  • Talent screen
  • Hiring Manager stage

    Some roles will have extra stages but we’ll let you know as early as possible if so.

    Please let us know if you require any accommodations for the interview process, and we’ll do our best to provide assistance.

    About The Company

    FitXR is a fitness technology company working at the cutting edge of VR and MR. We’re a funded scale-up on a mission to impact more lives than any other fitness company, and build a healthier world for everyone.  


    We started life in 2016 in a garden shed in the UK. Today, we’re building FitXR, one of the top-downloaded apps on the Meta Quest store. We’ve raised close to $40m from top investors such as Maveron, Hiro, BoostVC and TriplePoint.


    We’re a remote-first team of just under 100 people from across the US, UK, and Spain, and we’re committed to making it simpler and more enjoyable for people to get moving. We believe that anybody can fall in love with fitness and make movement part of their life. 


    We’re guided by our Principles of Play: eight core beliefs about how we treat each other and our community. We make space for every voice, believe in the importance of a learner’s mindset, and prioritize team success over individual glory. 


    The FitXR app contains a growing range of fitness studios, where members can choose from box workouts with world-class trainers like Olympian Nicola Adams, powerful HIIT workouts, and immersive dance classes. While nothing compares to trying it yourself, you can watch a trailer here: https://youtu.be/I_jdov6lU-0


    FitXR is available on Meta Quest 2 and has been downloaded by over a million people worldwide. Featured in Forbes, Empire, T3, Washington Post, Men's Health, GQ and more. In 2022, FitXR ranked 6th in The Information’s 50 Most Promising Startups.  

    United Kingdom (Remote)

    United Kingdom (Remote)

    Spain (Remote)

    United Kingdom (Remote)

    United Kingdom (Remote)

    Spain (Remote)

    United Kingdom (Remote)

    United Kingdom (Remote)

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