Senior Software Engineer, Unity and Native Mobile

3 Weeks ago • 5 Years +
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About the job

SummaryBy Outscal

Senior Software Engineer with 5+ years of experience in Unity and C# for mobile game development, proficient in native Android and iOS development.

Niantic is seeking Software Engineers to help grow Pokémon Go by building next-generation augmented reality and location-based experiences. Niantic builds 3D games on mobile platforms (Android, iOS) using Unity and C#; We're seeking passionate folks to build those mobile, real-time, AR/Geo technology in Pokémon Go; we're looking for engineers to implement the parts that will contribute to compelling gameplay for our diverse and passionate players.

Our focus is shipping fun, world-class games. We value engineers who consistently deliver quality results. You will join an outstanding team of creative people to build innovative mobile and AR experiences.

Responsibilities

  • Design and implement Unity client software for Niantic products, that is cross-platform for Android and iOS.
  • Design and implement mobile components that interact directly with native Android and iOS.
  • Perform load and performance testing, participate in code reviews, write unit tests, and conduct troubleshooting to ensure production systems quality.
  • Collaborate with engineers, product managers, QA, and other departments to ensure code and technology meets internal standards.
  • Work towards innovative technical solutions from complex problems and ambiguous goals, in a collaborative and inclusive environment.
  • Regular and reliable attendance and participation in meetings.
  • Required in-office 2 days on Wednesday and Thursday.

Qualifications

  • You have a BS in Computer Science or other technical major, or equivalent experience.
  • 5+ years of working experience developing mobile games.
  • Proficiency in C# for Unity.
  • Experience working with Unity on mobile devices on Android and iOS or mixed reality platforms
  • Experience building 3D games, applications, or developer SDKs, particularly in Unity or Unreal.
  • Ability to work as a member of a cross-functional team working with game designers, producers, artists and UX designers.
  • Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.

Plus if…

  • Experience developing cross platform software (Java, Obj-C, C/C++), for native mobile, XR, embedded or console devices.
  • Experience building server-side features, shaders, native plugins in Unity or other game engines.
  • Experience in UX Design / ergonomics.
  • Experience with Apple ARKit, Google ARCore, or Unity AR Foundation.

The total compensation package for this position includes a new hire offer base salary range of $175,300 - $205,000 + bonus + equity + benefits.

Individual pay within this salary range is determined by work location and additional factors, including assessed job-related skills, experience, and relevant education or training. Your recruiter can answer any questions about new hire total compensation during the hiring process. An overview of benefit offerings for your location can be found on the careers page.

Join the Niantic team!

Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month. Niantic’s Lightship platform, which powers Pokémon GO, also supports the company's other games including Pikmin Bloom, Peridot and Monster Hunter Now. Developers use Niantic’s platform to build their own AR applications and experiences, either with the Lightship Platform or directly through the web with 8th Wall.

We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love. Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry, and we consider this to be one of the most important values we hold close.

Niantic is a hybrid first company. We believe that in person interaction and collaboration fosters creativity, a sense of community, and is critical to our future success as a company. Our hybrid work schedules allow for a mix of remote and in-office work.

We're a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving! We have growing offices located in San Francisco, Sunnyvale, Palo Alto, Bellevue, Kansas, London, Tokyo, Hamburg, Hyderabad, and Zurich. #LI-HYBRID

$175.3K - $205.0K/yr (Outscal est.)
$190.2K/yr avg.
Bellevue, Washington, United States

About The Company

Niantic inspires people to explore the world, together. Our mission is to use emerging augmented reality (AR) technology to enrich our experiences as human beings in the physical world. Originally formed at Google in 2011, we are now an independent company with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. We have offices located in San Francisco, Sunnyvale, Seattle, Lawrence, Los Angeles, Tokyo, London, Hamburg, and Zurich. 

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (Hybrid)

California, United States (On-Site)

Tokyo, Japan (Hybrid)

California, United States (On-Site)

California, United States (On-Site)

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