About the job

SummaryBy Outscal

Senior PCG/Tools Engineer for Cyberpunk 2077 sequel, developing procedural tools for designers and artists, experience with Unreal Engine and C++.

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior PCG/Tools Engineer to join our Project Orion, the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. In this role, you will help the Orion Team develop procedural tools to enable designers and artists to deliver on the vision of the game.

Daily Responsibilities:

  • Work closely with designers, artists and other developers to understand their needs and ensure the procedural tools meet the creative and technical goals.
  • Build and enhance PCG tools, focusing on scalability, efficiency and ease of use within Unreal Engine.
  • Ensure tools run efficiently without sacrificing performance, maintaining smooth workflows for the design and art teams.
  • Write high-quality code that is optimised, bug-free, and aligned with project goals.
  • Research emerging trends in PCG, tools development and Unreal Engine.
  • Foster cross-functional collaboration to ensure the tools contribute effectively to all game systems and components.

Qualifications

 

  • At least 7 years of professional experience as a programmer within the games industry.
  • Strong proficiency in C++ programming and knowledge of Unreal Engine.
  • Experience with current-gen console hardware.
  • A good understanding of geometric algorithms and data structures.
  • Ability to think creatively and strategically to overcome technical challenges and drive innovation in technology.
  • Excellent communication and interpersonal skills, with the ability to effectively communicate complex technical concepts to both technical and non-technical stakeholders.

Nice to have

  • Professional experience with Houdini.
  • Experience in performance/memory optimization. 

Additional Information


Working model

  • Remote.

Health & Well-being

  • Group health benefits plus a Health Spending Account (HSA).
  • 20 days of paid vacation per year (26 days after 2 years of working at CD PROJEKT RED).
  • Employee Group RRSP Matching
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

If you've observed any irregularities in our recruitment process please click here to report them.

About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Massachusetts, United States (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Massachusetts, United States (On-Site)

Massachusetts, United States (On-Site)

Massachusetts, United States (On-Site)

Masovian Voivodeship, Poland (Hybrid)

Massachusetts, United States (Hybrid)

View All Jobs

Similar Jobs

Electronic Arts - Tools Engineer Co-Op (4 Month Summer 2025)

British Columbia, Canada (On-Site)

Electronic Arts - Tools Engineer Co-Op

British Columbia, Canada (Hybrid)

King - Senior Tools Engineer

Catalonia, Spain (On-Site)

Electronic Arts - Tools Engineer Intern

British Columbia, Canada (Hybrid)

Tencent - Senior Tools Engineer

California, United States (On-Site)

LightSpeed Studios - Senior Tools Engineer

California, United States (On-Site)

Secret 6 - Sr. Tools Engineer

Metro Manila, Philippines (Hybrid)

Nintendo - Tools Engineer (Retro Studios)

Texas, United States (On-Site)

Activision - Senior Tools Engineer (Automation)

Masovian Voivodeship, Poland (On-Site)

Similar Skill Jobs

Ubisoft - Functional Analyst

Ontario, Canada (Hybrid)

Ubisoft - Senior Producer

Ontario, Canada (On-Site)

Genies - Senior Technical Recruiter

California, United States (On-Site)

Genies - Senior Graphic Designer

California, United States (On-Site)

Rockstar Games - Associate Writer: Pedestrian and Ambient Dialogue

California, United States (On-Site)

Azra Games - Principal/Lead Technical Artist

Texas, United States (Hybrid)

Ubisoft - Functional Analyst

Quebec, Canada (Hybrid)

Ubisoft - Product Manager

Quebec, Canada (Hybrid)

Jobs in Montreal, Quebec, Canada

Ubisoft - Functional Analyst

Ontario, Canada (Hybrid)

Ubisoft - Senior Producer

Ontario, Canada (On-Site)

Ubisoft - Analyste fonctionnel

Quebec, Canada (Hybrid)

Ubisoft - Functional Analyst

Quebec, Canada (Hybrid)

Ubisoft - Gestionnaire de produits

Quebec, Canada (Hybrid)

Ubisoft - Product Manager

Quebec, Canada (Hybrid)

Bardel Entertainment - Animator

British Columbia, Canada (Hybrid)

Software Engineering Jobs

Orionix - Smart Contract Auditor

Worldwide (Remote)

PlayStation Global - Software Development Engineer in Test II

United States, Madison, Wi (Hybrid)

PlayStation Global - Software Engineer II

United States, Madison, Wi (Hybrid)

PlayStation Global - Systems Admin: Motion Capture Support

California, United States (On-Site)

Blizzard Entertainment - Principal Software Engineer, Server

California, United States (Hybrid)

Character.AI - Staff Software Engineer, Applied ML

California, United States (On-Site)

Polygon Labs - Gaming BD Associate

England, United Kingdom (Remote)

Polygon Labs - Gaming BD Associate

United States (Remote)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug