About the job

SummaryBy Outscal

QA Tester needed to test game content, report issues, and collaborate with developers. Must have strong analytical skills and experience with game content creation.

Do you think you know how to test a game? Join us!

Your main responsibility as our new colleague will be to run various tests and report the discovered issues. Do not expect to be filling-out standardized testcases. You will be preparing most of the testcases for yourself. You will discuss issues and pipelines with developers. And when necessary, you will participate in a spectrum of various other test tasks based on the demands of the current situation. In time you will specialize on a specific part of QA work and will take more responsibility for it.

Responsibilities

  • Testing of playable content and features and evaluating results

  • Regression tests, bug hunts, feature, and continuous testing

  • Reporting issues, providing feedback and end-user opinion in every step of feature development

  • Cooperating with your colleagues and with developers from other departments in the bug life cycle or during research

  • Keeping overall awareness regarding project

Requirements

  • High school education

  • Relevant industry experience or experience with creation of in-game content (maps, mods)

  • Ability to quickly orient yourself in a dynamic environment with new challenges emerging every day

  • Great analytical thinking

  • Ability to work and communicate in a team

  • Ability to learn new things and procedures

  • English language at a level required for documentation and team communication Nice to have

  • Knowledge of Atlassian software (JIRA, Confluence) or other bug-tracking software

  • Basic knowledge of scripting or programming (C++, C#)

  • Experience with test automation

  • Knowledge of agile testing principles

  • Experience in an international company

We offer

  • Type of cooperation: contract

  • Fruits, coffee and snacks in the office

  • All our games for free and more

Applicants should submit their portfolio and CV detailing their previous work experience as well as a cover letter outlining their interest to work for Bohemia Interactive.

About The Company

Our story began with our first game, Arma: Cold War Assault, released back in 2001. Developed by just a handful of people, this PC-exclusive title became a massive success. It sold well over a million copies, received numerous industry awards, and was praised by critics and players alike. Since then, we've grown from a ragtag bunch of garage devs to an international family of over 400 professionals – working on major games like Arma 3, DayZ, Ylands, Vigor, and various other projects. Our ambition: to make games that act as platforms for people to explore, create, and connect.


 

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

Prague, Czechia (On-Site)

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