About the job

SummaryBy Outscal

Create engaging visuals for game features, strong artistic skills, experience in lighting and texturing, proficient in Photoshop.

Description

The Art Monetization team at Moon Active is opening a position for a 2D Artist to work on the popular game project Family Island. The main task is to create interesting and understandable visual solutions for game features so that the player can immediately grasp the idea just by looking at the picture. To achieve it, designers sketch and bring a range of ideas for features for the game, following the product req

Responsibilities

  • Develop visual solutions for complicated Features and illustrations based on existing concepts and 3D renders.
  • Prepare artwork for using in game interfaces and social media publications.
  • Carry out final post-processing of images in Photoshop to ensure visual beauty and narrative clarity.
  • Ensure that the final images are understandable and informative, without compromising the message clarity.
  • Prepare final materials for UI or publishing.

Requirements

  • Portfolio demonstrating strong artistic skills relevant for our flow:
  • Experience with lighting in scenes and excellent texturing skills.
  • Strong knowledge of anatomy and construction.
  • Deep understanding how to work with text, like the specifics of its placement and design in game interfaces and social media.
  • Experience in creating and supporting a consistent visual language in big projects.
  • Expert-level proficiency in Adobe Photoshop.
  • Experience preparing artwork for production without compromising visual quality.
  • Experience in the gaming industry.
  • Excellent English language skills.

Bonus Skills:

  • Experience with AI.
  • Knowledge of Spine.
  • Knowledge or Maya.

Advantages

  • High level of responsibility and professional freedom.
  • Work under a strong art director and in an environment surrounded by high-level experts.
  • Ability to make independent decisions

About The Company

As one of the world’s fastest-growing mobile game companies, we produce engaging entertainment that is enjoyed by players across the universe!

Bucharest, Romania (On-Site)

Masovian Voivodeship, Poland (Remote)

İstanbul, Türkiye (Remote)

Catalonia, Spain (Remote)

Lviv Oblast, Ukraine (On-Site)

Kyiv City, Ukraine (On-Site)

Masovian Voivodeship, Poland (On-Site)

Tel Aviv District, Israel (On-Site)

Tel Aviv District, Israel (Hybrid)

Masovian Voivodeship, Poland (On-Site)

View All Jobs

Similar Skill Jobs

Magic Media - Lead 3D Character Artist

Kyiv City, Ukraine (Remote)

Magic Media - Lead 3D Character Artist

State Of Rio De Janeiro, Brazil (Remote)

Keywords Studios (Player Support) - Technical Artist - Lighting

British Columbia, Canada (Hybrid)

MAAC - 3d Faculty

Delhi, India (On-Site)

Electronic Arts - Visual Effects Co-Op

British Columbia, Canada (On-Site)

Electronic Arts - Environment Art Intern

Stockholm County, Sweden (On-Site)

Electronic Arts - UI Designer

England, United Kingdom (On-Site)

Electronic Arts - Principal Technical Animator (Star Wars Jedi)

California, United States (On-Site)

Electronic Arts - Videogame Tester - Arabic (Temporary)

Community Of Madrid, Spain (On-Site)

Jobs in Worldwide

Game Design Jobs

Oxide Games - Creative Director

Maryland, United States (Hybrid)

Game District - Game Designer

Punjab, Pakistan (On-Site)

Playground Games - Graduate Level Designer - Contract

England, United Kingdom (Hybrid)

IO Interactive - Technical Designer

England, United Kingdom (Hybrid)

IO Interactive - Technical Designer

Skåne County, Sweden (Hybrid)

IO Interactive - Technical Designer

İstanbul, Türkiye (Hybrid)

IO Interactive - Technical Designer

Catalonia, Spain (Hybrid)

Fatshark AB - Game Designer

Stockholm County, Sweden (On-Site)

Lakshya Digital - Combat Designer Freelance

Ontario, Canada (Remote)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug