About the job

SummaryBy Outscal

Lead Gameplay Animator for a AAA game. Must have 5+ years of game development experience, strong Motion Capture animation expertise, and experience leading a team. Experience with Maya, Motionbuilder, and Unreal Engine is essential.

Fully Remote
Spliced Inc.
AAA 

“Let’s redefine what a game is and how we interact with them. We want to make games that everyone wants to play and invite the whole world into ours.  
Together we’ll discover connection and innovation you’ve never experienced before and an amazing world you’ll never leave behind”.


We are Spliced Inc. and we’re looking for an experienced Lead Gameplay Animator


The Role
This role presents a unique opportunity to join a diverse, innovative team in the early stages of a truly exciting project. As an experienced Lead Gameplay Animator, you will play a key hands-on role in building a small team and delivering high quality keyframe and motion captured animations. Your role extends beyond the Animation team, involving collaboration and innovation with other departments to set and maintain the creative and technical benchmarks of our project. This role requires a strong team player, with a passion to create engaging, responsive gameplay animations that feel as good as they look!

Key Responsibilities

Key responsibilities include but are not limited to:

  • Working closely with Animation leadership and other disciplines, to ensure animation requirements are understood, met and delivered to schedule. 
  • Understanding the requirements and priorities, and effectively tasking and managing your team to deliver gameplay animations
  • Creating high quality animations through keyframe, motion capture edits, and motion capture enhancement.
  • Proactively identifying and solving complex animation problems.
  • Using your Leadership skills to improve communication, collaboration, and coordination within the Animation Team and beyond. 

About You

  • Thorough knowledge of modern gameplay animation pipelines, game engine tools and technical challenges.
  • Expertise in Maya.
  • Proficiency in Motionbuilder is a plus.
  • Experience working with Unreal engine in a development pipeline.
  • Experience planning mocap shoots and assisting, directing, or performing on set.
  • At least 5+ years of game development experience, with a significant focus on Motion Capture animation and pipelines.
  • Experience working on at least one shipped title in a Lead role.
  • Experience leading or managing a small or big team. 


Why Spliced Inc?
We’re drawn to passion. We’re intrigued by who you are, not just what you do. We want you to feel at home and be excited to create the most career defining work of your life.Here at Spliced Inc, we care about all of this, and more.Our benefits package is well thought out and you can expect to be rewarded and recognised for your hard work with components that include sign on bonus, stock (RSU’s), a well-being allowance, and generous pension and healthcare benefits to name but a few.


As a NetEase Games studio, we are committed to fostering an inclusive and welcoming environment for everyone and encourage applications from all races, religions, beliefs, ages, sexual orientations, and gender identities. We believe that genuinely diverse teams working in supportive and safe atmospheres, can create magic that touches the hearts and souls of all.

About The Company

NetEase Games, the video games division of NetEase, Inc., is a leading global video game developer and publisher, with operations in nine countries including owning global games studios that operate independently in North America, Europe and Japan.

We have developed and published international titles such as Knives Out, Harry Potter: Magic Awakened, and Naraka: Bladepoint.

NetEase Games works with other industry leaders and premium intellectual property holders to co-develop, distribute and market video games and content to players globally. Since our founding in 2001, we have developed or published hundreds of mobile, console and PC video games.

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