About the job

SummaryBy Outscal

Game Engine QA internship at Larian Studios. Responsibilities include manual testing, assisting programming team, testing pipelines, and reporting bugs. Requires knowledge of programming/scripting, game engines, and version control systems. Good communication skills essential.
The Game Engine QA team at Larian Studios is the main supporting pillar of all internal developer teams, ensuring the stability of the Engine, Tools, and Game. This team is responsible for testing and providing feedback on all newly developed features. They also create and maintain automated testing processes for the Engine, Tools, and Game, as well as various automated pipelines to assist internal teams. Game Engine QA is a fully established career path within the company.

Responsibilities

    • Perform all kinds of manual testing (regression, integration, etc.)
    • Closely assist the programming team with testing specific changes before the code gets into the main developer branches
    • Test and help improve our production pipelines and tools
    • Test new builds to ensure the stability of the tools
    • Follow priorities given by the QA Lead to ensure current team-wide goals are met.
    • Report bugs, validate bug corrections
    • Assure follow-up of tickets during different production phases
    • Manage the bug-tracking system
    • First line of support for the production team with regard to any technical issues

Requirements

    • Knowledge in programming and/or scripting
    • Knowledge working with Game Engines
    • Knowledge  with version control systems;
    • Good judgment in estimating the significance and consequences of the bugs
    • Rigorous and methodical, autonomous and resourceful approach
    • Good interpersonal and communication skills
    • Good communication skills in spoken/written English (must have a resume in English)
    • You are a team player and willing to take responsibility
    • Passion for video games



    • Ready to apply? Please upload your CV/Cover letter in English.
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About The Company

In 1996, in a small office in Ghent, Belgium, Larian Studios was born. Since then, our passion to create a world class video games has driven the Divinity series - six games that straddle multiple genres and defy expectations. Our first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, and the recently-released sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards (Including the Bafta for Best Multiplayer Game) and counting! Thanks to the success of these two games, our family has grown to over 400 people around the world, working in our Ghent, Quebec, Dublin, Kuala Lumpur, Guildford and Barcelona studios. Our latest title Baldur's Gate 3 released in 2023 to critical acclaim and is now listed among Metacritic's Must-Play games.

Catalonia, Spain (On-Site)

England, United Kingdom (On-Site)

Flanders, Belgium (On-Site)

England, United Kingdom (On-Site)

Flanders, Belgium (On-Site)

Flanders, Belgium (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Flanders, Belgium (On-Site)

Catalonia, Spain (On-Site)

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