About the job

SummaryBy Outscal

Technical Animator with 8+ years experience in Maya, MotionBuilder, UE5, and optimized animation systems for characters, weapons, and vehicles.

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for an Expert Technical Animator to join our studio in Boston to work on Project Orion - the follow-up to Cyberpunk 2077 and the next major video game in the Cyberpunk franchise. This position will work with leads, directors, and animators and the engineering teams to drive our tools development and pipelines for animation across characters, vehicles, and weapons.

Daily Responsibilities

  • Experience in creating and driving animation systems for characters, weapons and vehicles.
  • Working closely with artists and engineers on creating highly optimized animation systems.
  • Ability to work independently on efforts to solve complex technical challenges.
  • Defining and documenting technical animation processes, tools and best practices. 
  • Maintaining the animation pipeline.
  • Write and prepare briefs for work with outsource vendors, review work as necessary.
  • Communicating and cooperating with other teams, while pursuing common goals.
  • Work with directors and Production to estimate and plan work.
  • Mentor other technical animators, animators and artists and help build an environment of creativity, trust and excellence.

Qualifications

  • Ability to work independently to identify and own work, deliver results.
  • At least 8 years of experience as a Technical Animator.
  • Expert level experience with rigging in Maya and motion builder.
  • Expert level knowledge of UE5/Blueprint.
  • Solid portfolio demonstrating expertise.
  • Meticulous attention to detail, especially with character deformation and physics.
  • Excellent communication, presentation, and collaboration skills.
  • Positive attitude towards receiving feedback and exchanging knowledge.
  • Able to deliver and receive feedback in a productive and accountable manner.
  • Avid and passionate gamer.

Nice to have

  • Experience with Motion matching.
  • Scripting proficiency in languages such as Python, LUA, etc..
  • Prior experience with First person AAA titles.

Additional Information

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click here to report them.

About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Quebec, Canada (Remote)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Massachusetts, United States (On-Site)

Massachusetts, United States (On-Site)

Massachusetts, United States (On-Site)

Masovian Voivodeship, Poland (Hybrid)

Massachusetts, United States (Hybrid)

View All Jobs

Similar Jobs

Electronic Arts - Principal Technical Animator (Star Wars Jedi)

California, United States (On-Site)

Fantastic Pixel Castle - Principal Technical Animator

United States (Remote)

People Can Fly - Technical Animator

Poland (Remote)

NetEase Games - Animateur technique/Technical Animator

Montreal Robert Bourassa (Hybrid)

2K - Lead Technical Animator

England, United Kingdom (On-Site)

Similar Skill Jobs

Tata Consultancy Servicess - Generative AI Engineer

Maharashtra, India (On-Site)

Magic Media - Lead 3D Character Artist

Kyiv City, Ukraine (Remote)

Magic Media - Lead 3D Character Artist

State Of Rio De Janeiro, Brazil (Remote)

DroneStark Technologies - Drone Firmware Engineer & Test Pilot

Maharashtra, India (On-Site)

Keywords Studios (Player Support) - Technical Artist - Lighting

British Columbia, Canada (Hybrid)

Keywords Studios (Player Support) - Senior Artist - ZBrush

British Columbia, Canada (Hybrid)

Hacksaw Studios - Engineering manager

Stockholm County, Sweden (On-Site)

Texas Instruments - ESD Product Specialist

Karnataka, India (On-Site)

TRUSTKLUB - Aem Developer

West Bengal, India (On-Site)

Jobs in Boston, Massachusetts, United States

Electronic Arts - Mocap Operator

California, United States (On-Site)

Electronic Arts - Content Programmer Intern

California, United States (On-Site)

Electronic Arts - Experience Designer (College Football)

Florida, United States (On-Site)

Electronic Arts - Product Management Intern, Self-Service

Texas, United States (Hybrid)

Electronic Arts - Software Engineer Intern (Summer 2025)

California, United States (On-Site)

Electronic Arts - Data Analyst Intern - SUMMER 2025 (3-months)

Texas, United States (On-Site)

Animation Jobs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug