Compositor: Vancouver - Expression of Interest

1 Month ago • 3 Years +
Create a profile and let recruiters contact you

About the job

SummaryBy Outscal

Nuke compositor with 3+ years VFX experience, strong knowledge of compositing techniques and ability to work in a fast-paced environment.

Barnstorm VFX is gearing up for a busy fall and would love to hear from Nuke Compositors who are interested in future opportunities!

 

The ideal candidate has a strong knowledge of Nuke compositing, experience in a fast-paced studio environment, and is passionate about delivering high quality work and pushing their creative boundaries. 


About Barnstorm

Barnstorm is an Emmy and VES-nominated visual effects studio based in Burbank, CA and Vancouver, BC, providing photo-realistic visual effects for a variety of television and online streaming projects. We pride ourselves in our artists’ talent and dedication to producing world-class visual effects. 


Who You Are

You are an experienced Nuke Compositor ready to jump into an exciting studio environment with a wide variety of projects. You have an advanced knowledge of Nuke Compositing techniques and a firm photographic grasp of light, depth of field, distortion, and motion blur. You have a strong creative vision and want to contribute those skills to a growing team and company.


What You’ll Do

  • Effectively and seamlessly integrate elements with production footage, using rotoscoping, keying, painting, tracking, and other compositing techniques
  • Along with Leads, Supervisors, and other artists, collaborate with other departments to complete assigned tasks under tight deadlines and fast turnaround times.
  • Deliver consistently high-quality work and troubleshoot technical problems on assigned shots.
  • Strive for excellence in terms of aesthetic and technical work.
  • Take direction from Compositing Supervisors, Leads and VFX Producers to execute clients' vision to the highest standards. 


What You Bring

  • 3+ years working in a VFX studio environment
  • Advance knowledge of Nuke
  • Mocha, Silhouette, experience preferred 
  • An ability to work well within a team, with strong verbal and written communication skills. 
  • Strong problem-solving skills and the ability to thrive in a fast-paced, dynamic environment.
  • A thorough understanding of both feature film and television VFX production pipelines
  • An ability to interpret supervisor and client notes 


About This Role

This is a remote based role. Project and staff positions available with extended health benefits and opportunity to participate in RRSP programs. Note: At this time we are only accepting applications from those artists legally eligible to work in Canada.

About The Company

Emmy-nominated studio embodying the pioneering ingenuity, daring creativity, & freewheeling spirit of the first aviators


British Columbia, Canada (Hybrid)

British Columbia, Canada (Hybrid)

Worldwide (Remote)

Worldwide (Remote)

British Columbia, Canada (Remote)

View All Jobs

Similar Skill Jobs

Magic Media - Lead 3D Character Artist

Kyiv City, Ukraine (Remote)

Magic Media - Lead 3D Character Artist

State Of Rio De Janeiro, Brazil (Remote)

Keywords Studios (Player Support) - Technical Artist - Lighting

British Columbia, Canada (Hybrid)

Electronic Arts - Mocap Operator

California, United States (On-Site)

Electronic Arts - Visual Effects Co-Op

British Columbia, Canada (On-Site)

Snowprint Studios - Lead Technical Artist

Snowprint Berlin (Hybrid)

Scanline VFX - Production Assistant

Seoul, South Korea (Hybrid)

Jobs in Worldwide

Technical Art Jobs

Keywords Studios (Player Support) - Technical Artist - Lighting

British Columbia, Canada (Hybrid)

Azra Games - Principal/Lead Technical Artist

Texas, United States (Hybrid)

Snowprint Studios - Lead Technical Artist

Snowprint Berlin (Hybrid)

Scanline VFX - Production Assistant

Seoul, South Korea (Hybrid)

Seedify - Senior Technical Artist

Europe (Remote)

Seedify - Lead Technical Artist

Philippines (Remote)

Electronic Arts - Tech Art Intern (Summer 2025)

California, United States (On-Site)

ArenaNet - Principal Technical Artist (Unannounced Project)

Washington, United States (Remote)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug