About the job

SummaryBy Outscal

Animator needed for PAYDAY 3 Live, experienced in keyframe and motion capture animation for AAA games, focusing on first-person, with Maya and MotionBuilder expertise.

We are hiring an Animator to join our PAYDAY 3 Live team. You will be responsible for developing high quality keyframe and motion capture gameplay animations with a focus on first-person animations. You will be expected to contribute to the pitching of ideas, create rapid prototypes, direct motion capture sessions, and collaborate with other disciplines in order to successfully make the vision for the game a reality.

Please note - this role must be based in Stockholm, with a minimum of 3 days per week onsite.

Responsibilities:

  • Create high quality keyframe and motion capture animation, following the direction of our Studio Animation Director and the project’s Lead Animator;

  • Implement and test your own work in Unreal Engine;

  • Collaborate with other crafts, including Design, Tech and Production, to proactively solve any potential animation related issues to deliver features on time;

  • Promote engaging new gameplay or presentation ideas through previs and/or prototyping, that spark discussions and help in the decision making process;

  • Estimate the time required to carry out your own tasks and manage time to meet deadlines;

  • Carry out all other related tasks.

Requirements:

  • Experience creating keyframe and motion capture gameplay animation for a AAA title, with a focus on first-person;

  • Excellent understanding of animation principles;

  • Experience with Maya;

  • Experience with MotionBuilder;

  • Experience implementing and testing your own work in a game engine;

  • Excellent written, verbal and visual communication skills;

  • Excellent problem-solving skills with an emphasis on proactivity;

  • A passion for video games.

Nice to have:

  • Experience working on an FPS title;

  • Experience and knowledge of Unreal Engine;

  • MoCap technology and process experience;

  • Practical knowledge of state machines and motion trees and a passion for cutting-edge animation technology.

Still reading? Good, because here’s the best part:

We offer you a position at a company where we value empowerment, agility and ownership. While we evolve we want you to grow with us and to develop as a professional.

What more do we offer?

  • Competitive salaries with annual reviews

  • Private medical insurance

  • Annual wellness benefit

  • 30 days of paid vacation per year

  • Occupational pension ≈50% above collective agreement standard

  • Referral bonuses

  • Free monthly massage sessions in the office!

Sounds good? Then we can’t wait to see your CV and look forward to meeting you. We recommend that you apply as soon as possible as selection and interviews are held continuously. Please submit your CV and cover letter in English.

Starbreeze values diversity and inclusion, and is proud to be an equal opportunity employer. We welcome you as who you are, no matter where you are from or what games you play. If there are preparations or accommodations that we can make to help ensure that you have a comfortable and positive interview experience, please let us know.

Recruitment agencies may not submit CVs through this website or directly to hiring managers. Starbreeze Entertainment does not accept unsolicited recruitment agency CVs, and will not pay fees to any third-party agency or company that does not have a signed agreement with us.

About The Company

Starbreeze is an independent developer, publisher, and distributor of PC and console games targeting the global market, with studios in Stockholm, Barcelona, Paris and London. Housing the smash hit IP PAYDAY™, Starbreeze develops games based on proprietary and third-party rights, both in-house and in partnership with external game developers.


Starbreeze shares are listed on Nasdaq Stockholm

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Hybrid)

Stockholm County, Sweden (Hybrid)

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