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Mojang Studios
 - Senior Java Platform Engineer
Mojang Studios
Stockholm County, Sweden (Hybrid)

3 Days ago

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 - UI Designer
Mojang Studios
Stockholm County, Sweden (Hybrid)

3 Days ago

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Mojang Studios
 - Quality Engineer - Gameplay
Mojang Studios
Stockholm County, Sweden (Hybrid)

1 Week ago

Mojang Studios
 - Senior C++ Gameplay Engineer (Bedrock)
Mojang Studios
Stockholm County, Sweden (On-Site)

3 Weeks ago

Mojang Studios
 - Senior Product Manager - Java Platform
Mojang Studios
Stockholm County, Sweden (Hybrid)

1 Month ago

Mojang Studios
 - Engineering manager - Java Core
Mojang Studios
Stockholm County, Sweden (On-Site)

2 Months ago

Mojang Studios
 - C++ Game Engineer, Bedrock
Mojang Studios
Stockholm County, Sweden (On-Site)

4 Months ago

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Senior Java Platform Engineer

Stockholm County, Sweden • Hybrid • 3 Days ago • 3-6 Years

About the job

Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission  to build a better world through the power of play. 

Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence. 

We enable millions to create and play together, connect people across the globe, and foster a community that is among the most active and passionate in the world. Our community is global and incredibly diverse. When we are developing anything within our franchise, we keep this in mind. We want everyone to not only feel included in Minecraft, but also to see themselves in what we make. Our goal is for the Mojang Studios team to be as diverse as our community. Minecraft is a sandbox game that should be around for a lifetime. Minecraft runs on two platforms today, the Java platform and the Bedrock platform.  

What you’ll get:

We, the Minecraft Java Platform team, are an inclusive group of people with varying levels of experience working together in closely-knit team who are very passionate about games - and Minecraft specifically. We are responsible for designing, developing, deploying, and maintaining the game engine for Minecraft: Java Edition. 
  
As a Senior Java Engineer in the Platform team you will: 

  • Design, implement, test and iterate on features within the game engine and its supporting systems   
  • Help drive long term improvements of architecture, code quality and the Java Edition player experience 
  • With the team, own the quality and help to refine the quality process  
  • Lead by example and mentor other engineers, fostering a collaborative and high-performing team environment 

We believe you are someone who:  

  • Have proven experience with Java programming or game engine development (bonus points if you have both). 
  • Have experience with working with improving build and release pipelines  
  • Thrives in highly collaborative environments where pair- and mob programming is frequently used. 
  • Understands the trade-offs that a developer needs to make between striving for ideal technical solutions and keeping the speed needed to honour our deadlines. 
  • Has passion for learning and sharing knowledge with your team and organisation  
  • Might even have experience with rendering or other related game development areas 

For this role, we will consider fit for the team and company holistically. Meaning that we'll put a great emphasis on your interpersonal skills.  

About this role:    
This is a full-time role based in Stockholm with a hybrid remote working model that requires you to be onsite minimum 2 days every week. You'll collaborate with our studio colleagues in Redmond, USA, and across various disciplines. This position sometimes has off hour meetings mainly with West coast USA representatives.  

Mojang Studios 

Mojang Studios is a Microsoft-owned game developer. The company was founded in Stockholm, Sweden and has offices around the world, including Stockholm, Redmond, Tokyo, London, and Shanghai. We’re always working on new and exciting ways to expand the Minecraft universe.

Our community is global and incredibly diverse. We keep this in mind when developing anything, as we want people to feel included in Minecraft. And in recruiting, our goal is to make Mojang Studios as diverse as our community. 

We got started as a tiny indie developer, and part of our culture still reflects that heritage. But we’re also proud to belong to Xbox Game Studios, which creates unique opportunities to grow and develop.

To help us achieve amazing things, we have built an equally amazing studio space. Situated right on the water by Söder Mälarstrand, it’s filled to the brim with all the tools, toys and caffeine required to create world-class entertainment.

But in the end, it’s the people of Mojang Studios that make this place truly special. When you join, you’ll find yourself in the company of incredibly bright, warm, and creative individuals – all united and working toward a single goal. Come help us reach it!

Important note on resumes
Please make sure that all the information in your resume is accurate because we will conduct a thorough background check. Any discrepancies will lower your chances of getting to the next interview stage and we’d hate to miss out on an awesome candidate! Double check that any gap years are reflected in your history, and that your education and work experience are completely accurate. Good luck!


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