About the job

SummaryBy Outscal

Senior Digital Artist needed with 6+ years experience in game marketing. Must have 3D tools (Maya, Blender), game engine experience, illustration background and human anatomy knowledge.

Company Description

Techland is one of the biggest and best-known Polish game developers with studios in Wroclaw and Warsaw. For over 30 years, we've carried a tradition of providing gamers with unforgettable experiences. We're an international team of over 400 highly-skilled professionals driven by a passion for gaming, always striving for the best quality. 

Please note that this is an on-site position at our studio in Warsaw or Wrocław.

Job Description

Techland is looking for a versatile and gaming-oriented Senior Digital Artist to join our in-house Creative Marketing Team. You will work with multiple stakeholder groups and create exciting key arts, key visuals, screenshots, graphics and other multimedia content for our AAA titles’ marketing campaigns using game engines, 3D tools, digital illustrations, design programs and more.

Our ideal candidate is a gaming-oriented designer with a solid creative background, well-versed in working with art and illustration, and has a broad understanding of graphic design, illustration, and visual communication. You should be able to conceptualize communication ideas, understand human anatomy, create enticing designs, and be capable of creating key arts and key visuals using 3D graphic creation tools (Maya, Blender, etc.) or have knowledge of one or more game engines (e.g., Unity, Unreal Engine) with the ability to work directly within them.

Your daily tasks:

  • Creating exciting key arts and key visuals using a variety of tools, including our proprietary engine and 3D programs.
  • Designing high-quality screenshots that showcase the gameplay, graphics, and key features of our games.
  • Maintaining a consistent visual style and branding across all assets to ensure a recognizable game identity.
  • Participating in brainstorming and generating ideas for various needs.
  • Developing a wide range of concepts, graphics and designs.
  • Constantly looking for better ways of solving problems and designing solutions, while not being afraid to challenge the status quo.
  • Taking designs through all stages from idea or brief to execution.
  • Acting as a creative partner for your colleagues.
  • Ensuring consistency between brief and designs.

Qualifications

  • At least 6 years of experience in graphic design, preferably in gaming.
  • The ability to work with 3D graphic creation tools (e.g., Maya, Blender, etc.).
  • The ability to deliver designs with only a small amount of pre-existing materials.
  • Knowledge of one or more game engines (e.g., Unity, Unreal Engine) and the ability to work directly in them.
  • Illustration/art background and understanding of human anatomy.
  • Experience in setting scenes, characters, lighting and cameras in a 3D environment.
  • Skills in composition, color grading and lighting.
  • Knowledge of rendering and post-processing techniques.
  • Understanding of the differences between the various styles of game art.
  • Excellent computer graphics skills and experience with image editing tools (Adobe Photoshop, Illustrator etc.).
  • Experience working on video game marketing campaigns.
  • Knowledge of gaming industry and marketing trends and standards.
  • The ability to work under strict deadlines and manage multiple projects simultaneously.
  • A good command of the English language.
  • Seasoned design expertise with deep insight into newest methods, trends, and design operations.
  • Experience working on projects that span multiple organizations and business units.
  • Visible passion for our field of expertise and gaming.
  • Strong sense of ownership and responsibility for your work.

Additional Information

  • A wide array of benefits: private medical care, life insurance, pro-health campaigns, gifts for different occasions.
  • An outstanding work atmosphere in a highly-skilled team of professionals, with flexible working hours, no dress code, and full support of the dedicated HR Business Partner.
  • A constant stream of company newsletters, PR & project updates so you will always be in the know.
  • Many opportunities for personal development: a dedicated development budget for each employee, extra two paid days for training and CSR, stable career paths, extensive internal and external training, and financing of English and Polish language classes.
  • State-of-the-art offices filled with chillout zones, a fully equipped kitchen, a gym (Wrocław office), and a free car park (Wrocław/Warsaw office).

About The Company

Techland is a long-established gaming industry success story. With more than 30 years in the market, we know how to keep delivering unforgettable experiences. Headquartered in Poland, our international team comprises over 500 professionals.

  

Our long history has produced well-known and critically acclaimed games, such as The Call of Juarez and the genre-defining Dying Light. But, we’re not stopping there! 


We want to continue to create compelling AAA titles around the cutting-edge gameplay that Techland is known for. Alongside exciting expansions to the world of Dying Light, work is also underway on our newest IP, an original fantasy title which will deliver intense action and exploration in a vast open world.


We pride ourselves on our drive for quality, innovation and community engagement. Every game starts and ends with our players. We’re grateful for their support and will continue to deliver them the best gameplay experiences in the world.


Join us on our adventures and let’s do something remarkable together!

Masovian Voivodeship, Poland (On-Site)

Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (On-Site)

Masovian Voivodeship, Poland (Remote)

Masovian Voivodeship, Poland (On-Site)

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