Software Engineer Intern (F1)

7 Hours ago • Upto 10 Years
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About the job

SummaryBy Outscal

Software Engineer Intern at Electronic Arts, working on the F1 game series. Must-have skills include strong modern C++ knowledge, debugging and profiling tools, 3D maths and geometry, and knowledge of gameplay or UI programming. This is a full-time, 12-month internship starting in July 2024.

The Challenge Ahead

Codemasters has a long-standing reputation as one of the premier game developers in the industry. As a global team of creators, storytellers, technologists, experience originators, and so much more, we're renowned for our innovation and passion for racing games, and we place enormous value on collaboration, innovation, and unique perspectives to evolve our titles for players worldwide.

Responsibilities:

We are looking for a new member of the team to join us on this wonderful journey and be a part of the next generation of programming talent as a Software Engineer Intern. This is a fantastic opportunity to work on a huge racing game within our studios.

In addition to benefiting from working alongside other highly talented and experienced software engineers, you will interact with other disciplines such as games designers, artists, and producers. For the intern roles on F1 you’ll join our UIX engineering team, working in mixed discipline groups to deliver amazing new experiences for our players.

Benefits:

  • Work in a long established AAA studio.
  • You will learn how to work within an expansive commercial code-base with full onboarding and training provided.
  • You will be able to interact daily with a team of experienced game developers, ask questions, get to know them, and learn first-hand how products go from conception to release.
  • You will be able to make an impact on the future of the F1 game series by developing a feature that will be released and enjoyed by players around the world.

Qualifications:

  • You are studying in the penultimate year of an undergraduate Bachelor's Degree programme
  • You are available to commence a full-time, 12 month placement in July 2024.
  • You are eligible to work in the UK without the need for visa/relocation support

Desired Skills:

  • Strong modern C++ knowledge and good problem solving skills
  • Use of debugging and profiling tools
  • 3D maths and geometry
  • Knowledge of general gameplay or UI related programming
  • Have a good understanding of modern UI techniques (such as MVVM architecture), and up to date with the latest trends and technologies in game UI design and programming
  • Thrive in a collaborative team environment , with a mix of remote and local employees

Take your career to the next level - apply now!

Submit an up-to-date CV along with a cover letter which explains why you would like to complete your internship with Electronic Arts and what interests you in this specific role

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

England, United Kingdom (On-Site)

England, United Kingdom (On-Site)

England, United Kingdom (Hybrid)

England, United Kingdom (Hybrid)

Washington, United States (On-Site)

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